Remove extra "any" and re-word-wrap the comment.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/**
* Number of generic varying slots which are used by this shader. This is
- * used to allocate temporary intermediate data structures. If any any
- * varying used by this shader has a location greater than or equal to
+ * used to allocate temporary intermediate data structures. If any varying
+ * used by this shader has a location greater than or equal to
* location_base + locations_used, an assertion will fire.
*/
const unsigned locations_used;