+2001-05-26 Nathan Sidwell <nathan@codesourcery.com>
+
+ PR g++/2823
+ * semantics.c (expand_body): Don't optimize thunks.
+
2001-05-25 Sam TH <sam@uchicago.edu>
* cp-tree.h lex.h: Fix header include guards.
timevar_push (TV_INTEGRATION);
- /* Optimize the body of the function before expanding it. */
- optimize_function (fn);
+ /* Optimize the body of the function before expanding it. We do not
+ optimize thunks, as (1) the backend tries to optimize the call to
+ the thunkee, (b) the tree based inliner breaks that optimization,
+ (c) virtual functions are rarely inlineable, and (d)
+ ASM_OUTPUT_MI_THUNK is there to DTRT anyway. */
+ if (!DECL_THUNK_P (fn))
+ optimize_function (fn);
timevar_pop (TV_INTEGRATION);
timevar_push (TV_EXPAND);
+2001-05-26 Nathan Sidwell <nathan@codesourcery.com>
+
+ * g++.old-deja/g++.other/optimize2.C: New file.
+
2001-05-25 Diego Novillo <dnovillo@redhat.com>
* gcc.c-torture/compile/20010518-2.c: New file.
--- /dev/null
+// Special g++ Options: -O2
+//
+// Copyright (C) 2001 Free Software Foundation, Inc.
+// Contributed by Nathan Sidwell 26 May 2001 <nathan@codesourcery.com>
+
+// Bug 2823. Inlineing the body of a thunk broke things. But that's
+// rarely a sensible thing to do anyway.
+
+#include <cstdio>
+#include <cstdlib>
+
+int objCount = 0;
+
+struct Thing
+{
+ int count;
+
+ Thing ();
+ Thing (Thing const &src);
+
+ ~Thing ();
+
+};
+
+Thing::Thing ()
+ :count (0)
+{
+ objCount++;
+ std::printf ("%p %s\n", (void *)this,__PRETTY_FUNCTION__);
+}
+
+Thing::Thing (Thing const &src)
+ :count (0)
+{
+ objCount++;
+ std::printf ("%p %s\n", (void *)this, __PRETTY_FUNCTION__);
+}
+
+Thing::~Thing ()
+{
+ std::printf ("%p %s\n", (void *)this, __PRETTY_FUNCTION__);
+ if (count)
+ std::abort ();
+ count--;
+ objCount--;
+}
+
+void x(Thing name)
+{
+ // destruct name here
+}
+
+class Base
+{
+ public:
+ virtual void test(const Thing& s) = 0;
+};
+
+class Impl : virtual public Base
+{
+ public:
+ virtual void test(const Thing& s)
+ {
+ x(s); // copy construct temporary
+ }
+};
+
+int main()
+{
+ Impl *impl = new Impl();
+
+ impl->test( Thing ()); // This will use a thunk
+ return objCount != 0;
+}