g3dvl: Allocate one set of bufs, let winsys rename them as necessary.
authorYounes Manton <younes.m@gmail.com>
Thu, 11 Dec 2008 23:05:59 +0000 (18:05 -0500)
committerYounes Manton <younes.m@gmail.com>
Sat, 10 Jan 2009 18:52:06 +0000 (13:52 -0500)
src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c

index 1583673c5d85f020236f6b3060c051de32a3d803..337680a3063f82a9d3ab177873ff8d1efe0adf81 100644 (file)
 #include "vl_types.h"
 #include "vl_defs.h"
 
-/*
- * TODO: Dynamically determine number of buf sets to use, based on
- * video size and available mem, since we can easily run out of memory
- * for high res videos.
- * Note: Destroying previous frame's buffers and creating new ones
- * doesn't work, since the buffer are not actually destroyed until their
- * fence is signalled, and if we render fast enough we will create faster
- * than we destroy.
- */
-#define NUM_BUF_SETS 4 /* Number of rotating buffer sets to use */
+const unsigned int DEFAULT_BUF_ALIGNMENT = 256;
 
 enum vlMacroBlockTypeEx
 {
@@ -56,32 +47,67 @@ struct vlR16SnormBufferedMC
 {
        struct vlRender                         base;
 
-       unsigned int                            picture_width, picture_height;
+       unsigned int                            picture_width;
+       unsigned int                            picture_height;
        enum vlFormat                           picture_format;
+       unsigned int                            macroblocks_per_picture;
 
-       unsigned int                            cur_buf;
        struct vlSurface                        *buffered_surface;
-       struct vlSurface                        *past_surface, *future_surface;
+       struct vlSurface                        *past_surface;
+       struct vlSurface                        *future_surface;
        struct vlVertex2f                       surface_tex_inv_size;
        struct vlVertex2f                       zero_block[3];
        unsigned int                            num_macroblocks;
        struct vlMpeg2MacroBlock                *macroblocks;
+       struct pipe_surface                     *tex_surface[3];
+       short                                   *texels[3];
 
        struct pipe_context                     *pipe;
        struct pipe_viewport_state              viewport;
        struct pipe_framebuffer_state           render_target;
-       struct pipe_sampler_state               *samplers[5];
-       struct pipe_texture                     *textures[NUM_BUF_SETS][5];
-       struct pipe_surface                     *tex_surface[3];
-       short                                   *texels[3];
+
+       union
+       {
+               void                                    *all[5];
+               struct
+               {
+                       void                            *y;
+                       void                            *cb;
+                       void                            *cr;
+                       void                            *ref[2];
+               };
+       } samplers;
+
+       union
+       {
+               struct pipe_texture                     *all[5];
+               struct
+               {
+                       struct pipe_texture             *y;
+                       struct pipe_texture             *cb;
+                       struct pipe_texture             *cr;
+                       struct pipe_texture             *ref[2];
+               };
+       } textures;
+
+       union
+       {
+               struct pipe_vertex_buffer               all[3];
+               struct
+               {
+                       struct pipe_vertex_buffer       ycbcr;
+                       struct pipe_vertex_buffer       ref[2];
+               };
+       } vertex_bufs;
+
        void                                    *i_vs, *p_vs[2], *b_vs[2];
        void                                    *i_fs, *p_fs[2], *b_fs[2];
-       struct pipe_vertex_buffer               vertex_bufs[NUM_BUF_SETS][3];
        struct pipe_vertex_element              vertex_elems[8];
-       struct pipe_constant_buffer             vs_const_buf, fs_const_buf;
+       struct pipe_constant_buffer             vs_const_buf;
+       struct pipe_constant_buffer             fs_const_buf;
 };
 
-static int vlBegin
+static inline int vlBegin
 (
        struct vlRender *render
 )
@@ -382,7 +408,7 @@ static inline int vlGrabMacroBlockVB
                        vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map
                        (
                                mc->pipe->winsys,
-                               mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer,
+                               mc->vertex_bufs.ref[1].buffer,
                                PIPE_BUFFER_USAGE_CPU_WRITE
                        ) + pos * 2 * 24;
 
@@ -411,7 +437,7 @@ static inline int vlGrabMacroBlockVB
                                }
                        }
 
-                       mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer);
+                       mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ref[1].buffer);
 
                        /* fall-through */
                }
@@ -423,7 +449,7 @@ static inline int vlGrabMacroBlockVB
                        vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map
                        (
                                mc->pipe->winsys,
-                               mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer,
+                               mc->vertex_bufs.ref[0].buffer,
                                PIPE_BUFFER_USAGE_CPU_WRITE
                        ) + pos * 2 * 24;
 
@@ -469,7 +495,7 @@ static inline int vlGrabMacroBlockVB
                                }
                        }
 
-                       mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer);
+                       mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ref[0].buffer);
 
                        /* fall-through */
                }
@@ -497,7 +523,7 @@ static inline int vlGrabMacroBlockVB
                        vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map
                        (
                                mc->pipe->winsys,
-                               mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer,
+                               mc->vertex_bufs.ycbcr.buffer,
                                PIPE_BUFFER_USAGE_CPU_WRITE
                        ) + pos * 24;
 
@@ -533,7 +559,7 @@ static inline int vlGrabMacroBlockVB
                                4, 2, 1, mc->zero_block
                        );
 
-                       mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer);
+                       mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ycbcr.buffer);
 
                        break;
                }
@@ -555,9 +581,6 @@ static int vlFlush
        unsigned int                    num_macroblocks[vlNumMacroBlockExTypes] = {0};
        unsigned int                    offset[vlNumMacroBlockExTypes];
        unsigned int                    vb_start = 0;
-       unsigned int                    mbw;
-       unsigned int                    mbh;
-       unsigned int                    num_mb_per_frame;
        unsigned int                    i;
 
        assert(render);
@@ -567,11 +590,7 @@ static int vlFlush
        if (!mc->buffered_surface)
                return 0;
 
-       mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH;
-       mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT;
-       num_mb_per_frame = mbw * mbh;
-
-       if (mc->num_macroblocks < num_mb_per_frame)
+       if (mc->num_macroblocks < mc->macroblocks_per_picture)
                return 0;
 
        pipe = mc->pipe;
@@ -628,10 +647,10 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeIntra] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 4, mc->vertex_elems);
-               pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers);
+               pipe->set_sampler_textures(pipe, 3, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 3, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->i_vs);
                pipe->bind_fs_state(pipe, mc->i_fs);
 
@@ -641,11 +660,11 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 6, mc->vertex_elems);
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
-               pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
+               mc->textures.ref[0] = mc->past_surface->texture;
+               pipe->set_sampler_textures(pipe, 4, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 4, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->p_vs[0]);
                pipe->bind_fs_state(pipe, mc->p_fs[0]);
 
@@ -655,11 +674,11 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 6, mc->vertex_elems);
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
-               pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
+               mc->textures.ref[0] = mc->past_surface->texture;
+               pipe->set_sampler_textures(pipe, 4, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 4, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->p_vs[1]);
                pipe->bind_fs_state(pipe, mc->p_fs[1]);
 
@@ -669,11 +688,11 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 6, mc->vertex_elems);
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture;
-               pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
+               mc->textures.ref[0] = mc->future_surface->texture;
+               pipe->set_sampler_textures(pipe, 4, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 4, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->p_vs[0]);
                pipe->bind_fs_state(pipe, mc->p_fs[0]);
 
@@ -683,11 +702,11 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 6, mc->vertex_elems);
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture;
-               pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
+               mc->textures.ref[0] = mc->future_surface->texture;
+               pipe->set_sampler_textures(pipe, 4, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 4, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->p_vs[1]);
                pipe->bind_fs_state(pipe, mc->p_fs[1]);
 
@@ -697,12 +716,12 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 8, mc->vertex_elems);
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture;
-               pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers);
+               mc->textures.ref[0] = mc->past_surface->texture;
+               mc->textures.ref[1] = mc->future_surface->texture;
+               pipe->set_sampler_textures(pipe, 5, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 5, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->b_vs[0]);
                pipe->bind_fs_state(pipe, mc->b_fs[0]);
 
@@ -712,12 +731,12 @@ static int vlFlush
 
        if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0)
        {
-               pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]);
+               pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all);
                pipe->set_vertex_elements(pipe, 8, mc->vertex_elems);
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture;
-               mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture;
-               pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]);
-               pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers);
+               mc->textures.ref[0] = mc->past_surface->texture;
+               mc->textures.ref[1] = mc->future_surface->texture;
+               pipe->set_sampler_textures(pipe, 5, mc->textures.all);
+               pipe->bind_sampler_states(pipe, 5, mc->samplers.all);
                pipe->bind_vs_state(pipe, mc->b_vs[1]);
                pipe->bind_fs_state(pipe, mc->b_fs[1]);
 
@@ -732,7 +751,6 @@ static int vlFlush
 
        mc->buffered_surface = NULL;
        mc->num_macroblocks = 0;
-       mc->cur_buf++;
 
        return 0;
 }
@@ -745,6 +763,7 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered
 )
 {
        struct vlR16SnormBufferedMC     *mc;
+       bool                            new_surface = false;
        unsigned int                    i;
 
        assert(render);
@@ -756,39 +775,26 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered
                if (mc->buffered_surface != surface)
                {
                        vlFlush(&mc->base);
-                       mc->buffered_surface = surface;
-                       mc->past_surface = batch->past_surface;
-                       mc->future_surface = batch->future_surface;
-                       mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0];
-                       mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0];
-                       
-                       for (i = 0; i < 3; ++i)
-                       {
-                               mc->tex_surface[i] = mc->pipe->screen->get_tex_surface
-                               (
-                                       mc->pipe->screen,
-                                       mc->textures[mc->cur_buf % NUM_BUF_SETS][i],
-                                       0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE
-                               );
-
-                               mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE);
-                       }
+                       new_surface = true;
                }
        }
        else
+               new_surface = true;
+
+       if (new_surface)
        {
                mc->buffered_surface = surface;
                mc->past_surface = batch->past_surface;
                mc->future_surface = batch->future_surface;
                mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0];
                mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0];
-               
+
                for (i = 0; i < 3; ++i)
                {
                        mc->tex_surface[i] = mc->pipe->screen->get_tex_surface
                        (
                                mc->pipe->screen,
-                               mc->textures[mc->cur_buf % NUM_BUF_SETS][i],
+                               mc->textures.all[i],
                                0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE
                        );
 
@@ -802,7 +808,7 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered
        return 0;
 }
 
-static int vlEnd
+static inline int vlEnd
 (
        struct vlRender *render
 )
@@ -819,7 +825,7 @@ static int vlDestroy
 {
        struct vlR16SnormBufferedMC     *mc;
        struct pipe_context             *pipe;
-       unsigned int                    h, i;
+       unsigned int                    i;
 
        assert(render);
 
@@ -827,19 +833,14 @@ static int vlDestroy
        pipe = mc->pipe;
 
        for (i = 0; i < 5; ++i)
-               pipe->delete_sampler_state(pipe, mc->samplers[i]);
+               pipe->delete_sampler_state(pipe, mc->samplers.all[i]);
 
-       for (h = 0; h < NUM_BUF_SETS; ++h)
-                       for (i = 0; i < 3; ++i)
-                               pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[h][i].buffer);
+       for (i = 0; i < 3; ++i)
+               pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs.all[i].buffer);
 
        /* Textures 3 & 4 are not created directly, no need to release them here */
-       for (i = 0; i < NUM_BUF_SETS; ++i)
-       {
-               pipe_texture_release(&mc->textures[i][0]);
-               pipe_texture_release(&mc->textures[i][1]);
-               pipe_texture_release(&mc->textures[i][2]);
-       }
+       for (i = 0; i < 3; ++i)
+               pipe_texture_release(&mc->textures.all[i]);
 
        pipe->delete_vs_state(pipe, mc->i_vs);
        pipe->delete_fs_state(pipe, mc->i_fs);
@@ -882,42 +883,39 @@ static int vlCreateDataBufs
 {
        const unsigned int      mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH;
        const unsigned int      mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT;
-       const unsigned int      num_mb_per_frame = mbw * mbh;
 
        struct pipe_context     *pipe;
-       unsigned int            h, i;
+       unsigned int            i;
 
        assert(mc);
 
        pipe = mc->pipe;
+       mc->macroblocks_per_picture = mbw * mbh;
 
        /* Create our vertex buffers */
-       for (h = 0; h < NUM_BUF_SETS; ++h)
+       mc->vertex_bufs.ycbcr.pitch = sizeof(struct vlVertex2f) * 4;
+       mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1;
+       mc->vertex_bufs.ycbcr.buffer_offset = 0;
+       mc->vertex_bufs.ycbcr.buffer = pipe->winsys->buffer_create
+       (
+               pipe->winsys,
+               DEFAULT_BUF_ALIGNMENT,
+               PIPE_BUFFER_USAGE_VERTEX,
+               sizeof(struct vlVertex2f) * 4 * 24 * mc->macroblocks_per_picture
+       );
+
+       for (i = 1; i < 3; ++i)
        {
-               mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f) * 4;
-               mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1;
-               mc->vertex_bufs[h][0].buffer_offset = 0;
-               mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create
+               mc->vertex_bufs.all[i].pitch = sizeof(struct vlVertex2f) * 2;
+               mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1;
+               mc->vertex_bufs.all[i].buffer_offset = 0;
+               mc->vertex_bufs.all[i].buffer = pipe->winsys->buffer_create
                (
                        pipe->winsys,
-                       1,
+                       DEFAULT_BUF_ALIGNMENT,
                        PIPE_BUFFER_USAGE_VERTEX,
-                       sizeof(struct vlVertex2f) * 4 * 24 * num_mb_per_frame
+                       sizeof(struct vlVertex2f) * 2 * 24 * mc->macroblocks_per_picture
                );
-
-               for (i = 1; i < 3; ++i)
-               {
-                       mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2;
-                       mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1;
-                       mc->vertex_bufs[h][i].buffer_offset = 0;
-                       mc->vertex_bufs[h][i].buffer = pipe->winsys->buffer_create
-                       (
-                               pipe->winsys,
-                               1,
-                               PIPE_BUFFER_USAGE_VERTEX,
-                               sizeof(struct vlVertex2f) * 2 * 24 * num_mb_per_frame
-                       );
-               }
        }
 
        /* Position element */
@@ -973,7 +971,7 @@ static int vlCreateDataBufs
        mc->vs_const_buf.buffer = pipe->winsys->buffer_create
        (
                pipe->winsys,
-               1,
+               DEFAULT_BUF_ALIGNMENT,
                PIPE_BUFFER_USAGE_CONSTANT,
                mc->vs_const_buf.size
        );
@@ -982,7 +980,7 @@ static int vlCreateDataBufs
        mc->fs_const_buf.buffer = pipe->winsys->buffer_create
        (
                pipe->winsys,
-               1,
+               DEFAULT_BUF_ALIGNMENT,
                PIPE_BUFFER_USAGE_CONSTANT,
                mc->fs_const_buf.size
        );
@@ -996,7 +994,7 @@ static int vlCreateDataBufs
 
        pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer);
 
-       mc->macroblocks = malloc(sizeof(struct vlMpeg2MacroBlock) * num_mb_per_frame);
+       mc->macroblocks = malloc(sizeof(struct vlMpeg2MacroBlock) * mc->macroblocks_per_picture);
 
        return 0;
 }
@@ -1016,6 +1014,13 @@ static int vlInit
 
        pipe = mc->pipe;
 
+       mc->buffered_surface = NULL;
+       mc->past_surface = NULL;
+       mc->future_surface = NULL;
+       for (i = 0; i < 3; ++i)
+               mc->zero_block[i].x = -1.0f;
+       mc->num_macroblocks = 0;
+
        /* For MC we render to textures, which are rounded up to nearest POT */
        mc->viewport.scale[0] = vlRoundUpPOT(mc->picture_width);
        mc->viewport.scale[1] = vlRoundUpPOT(mc->picture_height);
@@ -1057,7 +1062,7 @@ static int vlInit
                /*sampler.max_lod = ;*/
                /*sampler.border_color[i] = ;*/
                /*sampler.max_anisotropy = ;*/
-               mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler);
+               mc->samplers.all[i] = pipe->create_sampler_state(pipe, &sampler);
        }
 
        memset(&template, 0, sizeof(struct pipe_texture));
@@ -1071,8 +1076,7 @@ static int vlInit
        pf_get_block(template.format, &template.block);
        template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
 
-       for (i = 0; i < NUM_BUF_SETS; ++i)
-               mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template);
+       mc->textures.y = pipe->screen->texture_create(pipe->screen, &template);
 
        if (mc->picture_format == vlFormatYCbCr420)
        {
@@ -1082,13 +1086,10 @@ static int vlInit
        else if (mc->picture_format == vlFormatYCbCr422)
                template.height[0] = vlRoundUpPOT(mc->picture_height / 2);
 
-       for (i = 0; i < NUM_BUF_SETS; ++i)
-       {
-               mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template);
-               mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template);
-       }
+       mc->textures.cb = pipe->screen->texture_create(pipe->screen, &template);
+       mc->textures.cr = pipe->screen->texture_create(pipe->screen, &template);
 
-       /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */
+       /* textures.all[3] & textures.all[4] are assigned from vlSurfaces for P and B macroblocks at render time */
 
        vlCreateVertexShaderIMB(mc);
        vlCreateFragmentShaderIMB(mc);
@@ -1114,8 +1115,7 @@ int vlCreateR16SNormBufferedMC
        struct vlRender **render
 )
 {
-       struct vlR16SnormBufferedMC     *mc;
-       unsigned int                    i;
+       struct vlR16SnormBufferedMC *mc;
 
        assert(pipe);
        assert(render);
@@ -1131,14 +1131,6 @@ int vlCreateR16SNormBufferedMC
        mc->picture_width = picture_width;
        mc->picture_height = picture_height;
 
-       mc->cur_buf = 0;
-       mc->buffered_surface = NULL;
-       mc->past_surface = NULL;
-       mc->future_surface = NULL;
-       for (i = 0; i < 3; ++i)
-               mc->zero_block[i].x = -1.0f;
-       mc->num_macroblocks = 0;
-
        vlInit(mc);
 
        *render = &mc->base;
index d841eb4a044a42aa83c25ffff8e2291e986702ed..17c409e1ce51379a486f70e080794b4fbfd1ac9b 100644 (file)
@@ -89,25 +89,10 @@ nouveau_surface_release(struct pipe_winsys *ws, struct pipe_surface **s)
        }
 }
 
-static struct pipe_buffer *
-nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment,
-                      unsigned usage, unsigned size)
+static uint32_t
+nouveau_flags_from_usage(struct nouveau_context *nv, unsigned usage)
 {
-       struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws;
-       struct nouveau_context *nv = nvpws->nv;
-       struct nouveau_device *dev = nv->nv_screen->device;
-       struct nouveau_pipe_buffer *nvbuf;
-       uint32_t flags;
-
-       nvbuf = calloc(1, sizeof(*nvbuf));
-       if (!nvbuf)
-               return NULL;
-       nvbuf->base.refcount = 1;
-       nvbuf->base.alignment = alignment;
-       nvbuf->base.usage = usage;
-       nvbuf->base.size = size;
-
-       flags = NOUVEAU_BO_LOCAL;
+       uint32_t flags = NOUVEAU_BO_LOCAL;
 
        if (usage & PIPE_BUFFER_USAGE_PIXEL) {
                if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
@@ -126,6 +111,29 @@ nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment,
                        flags |= NOUVEAU_BO_GART;
        }
 
+       return flags;
+}
+
+static struct pipe_buffer *
+nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment,
+                      unsigned usage, unsigned size)
+{
+       struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws;
+       struct nouveau_context *nv = nvpws->nv;
+       struct nouveau_device *dev = nv->nv_screen->device;
+       struct nouveau_pipe_buffer *nvbuf;
+       uint32_t flags;
+
+       nvbuf = calloc(1, sizeof(*nvbuf));
+       if (!nvbuf)
+               return NULL;
+       nvbuf->base.refcount = 1;
+       nvbuf->base.alignment = alignment;
+       nvbuf->base.usage = usage;
+       nvbuf->base.size = size;
+
+       flags = nouveau_flags_from_usage(nv, usage);
+
        if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) {
                free(nvbuf);
                return NULL;
@@ -176,6 +184,26 @@ nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
        if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
                map_flags |= NOUVEAU_BO_WR;
 
+       if ((map_flags & NOUVEAU_BO_RDWR) == NOUVEAU_BO_WR &&
+           !nouveau_bo_busy(nvbuf->bo, map_flags)) {
+               /* XXX: Technically incorrect. If the client maps a buffer for write-only
+                * and leaves part of the buffer untouched it probably expects those parts
+                * to remain intact. This is violated because we allocate a whole new buffer
+                * and don't copy the previous buffer's contents, so this optimization is
+                * only valid if the client intends to overwrite the whole buffer.
+                */
+               struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws;
+               struct nouveau_context *nv = nvpws->nv;
+               struct nouveau_device *dev = nv->nv_screen->device;
+               struct nouveau_bo *rename;
+               uint32_t flags = nouveau_flags_from_usage(nv, buf->usage);
+
+               if (!nouveau_bo_new(dev, flags, buf->alignment, buf->size, &rename)) {
+                       nouveau_bo_del(&nvbuf->bo);
+                       nvbuf->bo = rename;
+               }
+       }
+
        if (nouveau_bo_map(nvbuf->bo, map_flags))
                return NULL;
        return nvbuf->bo->map;