m2.win[0] = v2->win[0];
m2.win[1] = FLIP2(v2->win[1]);
*(unsigned long *)m2.color = *(unsigned long *)v2->color;
- mga_draw_tri_rgb_flat((int)SWRAST_CONTEXT(ctx)->_backface_sign, &m0, &m1, &m2);
+ mga_draw_tri_rgb_flat((int)SWRAST_CONTEXT(ctx)->_BackfaceSign, &m0, &m1, &m2);
}
#endif /* MATROX */
m2.win[1] = FLIP2(v2->win[1]);
m2.win[2] = v2->win[2];
*(unsigned long *)m2.color = *(unsigned long *)v2->color;
- mga_draw_tri_rgb_flat_zless((int)SWRAST_CONTEXT(ctx)->_backface_sign, &m0, &m1, &m2);
+ mga_draw_tri_rgb_flat_zless((int)SWRAST_CONTEXT(ctx)->_BackfaceSign, &m0, &m1, &m2);
}
#endif /* MATROX */
*(unsigned long *)m0.color = *(unsigned long *)v0->color;
*(unsigned long *)m1.color = *(unsigned long *)v1->color;
*(unsigned long *)m2.color = *(unsigned long *)v2->color;
- mga_draw_tri_rgb_iter((int)SWRAST_CONTEXT(ctx)->_backface_sign, &m0, &m1, &m2);
+ mga_draw_tri_rgb_iter((int)SWRAST_CONTEXT(ctx)->_BackfaceSign, &m0, &m1, &m2);
}
#endif /* MATROX */
*(unsigned long *)m0.color = *(unsigned long *)v0->color;
*(unsigned long *)m1.color = *(unsigned long *)v1->color;
*(unsigned long *)m2.color = *(unsigned long *)v2->color;
- mga_draw_tri_rgb_iter_zless((int)SWRAST_CONTEXT(ctx)->_backface_sign, &m0, &m1, &m2);
+ mga_draw_tri_rgb_iter_zless((int)SWRAST_CONTEXT(ctx)->_BackfaceSign, &m0, &m1, &m2);
}
#endif /* MATROX */
GLfloat texWidth[MAX_TEXTURE_COORD_UNITS];
GLfloat texHeight[MAX_TEXTURE_COORD_UNITS];
#endif
- GLfloat bf = SWRAST_CONTEXT(ctx)->_backface_sign;
+ GLfloat bf = SWRAST_CONTEXT(ctx)->_BackfaceSign;
INIT_SPAN(span, GL_POLYGON, 0, 0, SPAN_COVERAGE);
EdgeT eMaj, eTop, eBot;
GLfloat oneOverArea;
const SWvertex *vMin, *vMid, *vMax; /* Y(vMin)<=Y(vMid)<=Y(vMax) */
- float bf = SWRAST_CONTEXT(ctx)->_backface_sign;
+ GLfloat bf = SWRAST_CONTEXT(ctx)->_BackfaceSign;
const GLint snapMask = ~((FIXED_ONE / (1 << SUB_PIXEL_BITS)) - 1); /* for x/y coord snapping */
GLfixed vMin_fx, vMin_fy, vMid_fx, vMid_fy, vMax_fx, vMax_fy;