i915_init_state_functions(i915);
i915_init_flush_functions(i915);
i915_init_string_functions(i915);
+ i915_init_texture_functions(i915);
i915->pci_id = pci_id;
i915->flags.is_i945 = is_i945;
- i915->pipe.texture_create = i915_texture_create;
- i915->pipe.texture_release = i915_texture_release;
- i915->pipe.texture_update = i915_texture_update;
i915->dirty = ~0;
i915->hardware_dirty = ~0;
#include "util/p_tile.h"
-/*
- * XXX note: same as code in sp_surface.c
- */
-static struct pipe_surface *
-i915_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct i915_texture *tex = (struct i915_texture *)pt;
- struct pipe_surface *ps;
- unsigned offset; /* in bytes */
-
- offset = tex->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- offset += tex->image_offset[level][face] * pt->cpp;
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- offset += tex->image_offset[level][zslice] * pt->cpp;
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
-
- ps = pipe->winsys->surface_alloc(pipe->winsys);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = tex->pitch;
- ps->offset = offset;
- }
- return ps;
-}
-
-
-
/* Assumes all values are within bounds -- no checking at this level -
* do it higher up if required.
*/
}
}
+
/* Fill a rectangular sub-region. Need better logic about when to
* push buffers into AGP - will currently do so whenever possible.
*/
void
i915_init_surface_functions(struct i915_context *i915)
{
- i915->pipe.get_tex_surface = i915_get_tex_surface;
-
i915->pipe.surface_copy = i915_surface_copy;
i915->pipe.surface_fill = i915_surface_fill;
}
}
-struct pipe_texture *
+static struct pipe_texture *
i915_texture_create(struct pipe_context *pipe,
const struct pipe_texture *templat)
{
}
-void
+static void
i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
{
if (!*pt)
}
-void
+static void
i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture)
{
/* no-op? */
}
+
+
+/*
+ * XXX note: same as code in sp_surface.c
+ */
+static struct pipe_surface *
+i915_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct i915_texture *tex = (struct i915_texture *)pt;
+ struct pipe_surface *ps;
+ unsigned offset; /* in bytes */
+
+ offset = tex->level_offset[level];
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ offset += tex->image_offset[level][face] * pt->cpp;
+ }
+ else if (pt->target == PIPE_TEXTURE_3D) {
+ offset += tex->image_offset[level][zslice] * pt->cpp;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ ps = pipe->winsys->surface_alloc(pipe->winsys);
+ if (ps) {
+ assert(ps->refcount);
+ assert(ps->winsys);
+ pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = tex->pitch;
+ ps->offset = offset;
+ }
+ return ps;
+}
+
+
+
+void
+i915_init_texture_functions(struct i915_context *i915)
+{
+ i915->pipe.texture_create = i915_texture_create;
+ i915->pipe.texture_release = i915_texture_release;
+ i915->pipe.texture_update = i915_texture_update;
+ i915->pipe.get_tex_surface = i915_get_tex_surface;
+}
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
#ifndef I915_TEXTURE_H
#define I915_TEXTURE_H
struct pipe_context;
-struct pipe_texture;
-
-
-struct pipe_texture *
-i915_texture_create(struct pipe_context *pipe,
- const struct pipe_texture *templat);
-
-extern void
-i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
extern void
-i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture);
+i915_init_texture_functions(struct i915_context *i915);
#endif /* I915_TEXTURE_H */