#define CMD_VF_STATISTICS_GM45 0x680b
#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
-#define _3DSTATE_URB 0x7805 /* GEN6+ */
+#define _3DSTATE_URB 0x7805 /* GEN6 */
# define GEN6_URB_VS_SIZE_SHIFT 16
# define GEN6_URB_VS_ENTRIES_SHIFT 0
# define GEN6_URB_GS_ENTRIES_SHIFT 8
# define GEN6_URB_GS_SIZE_SHIFT 0
+#define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
+#define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
+#define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
+#define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
+# define GEN7_URB_ENTRY_SIZE_SHIFT 16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
+
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
+
#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
--- /dev/null
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "main/macros.h"
+#include "intel_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+/**
+ * The following diagram shows how we partition the URB:
+ *
+ * 8kB 8kB Rest of the URB space
+ * ____-____ ____-____ _________________-_________________
+ * / \ / \ / \
+ * +-------------------------------------------------------------+
+ * | VS Push | FS Push | VS |
+ * | Constants | Constants | Handles |
+ * +-------------------------------------------------------------+
+ *
+ * Notably, push constants must be stored at the beginning of the URB
+ * space, while entries can be stored anywhere. Ivybridge has a maximum
+ * constant buffer size of 16kB.
+ *
+ * Currently we split the constant buffer space evenly between VS and FS.
+ * This is probably not ideal, but simple.
+ *
+ * Ivybridge GT1 has 128kB of URB space.
+ * Ivybridge GT2 has 256kB of URB space.
+ *
+ * See "Volume 2a: 3D Pipeline," section 1.8.
+ */
+static void
+prepare_urb(struct brw_context *brw)
+{
+ /* Total space for entries is URB size - 16kB for push constants */
+ int handle_region_size = (brw->urb.size - 16) * 1024; /* bytes */
+
+ /* CACHE_NEW_VS_PROG */
+ brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
+
+ int nr_vs_entries = handle_region_size / (brw->urb.vs_size * 64);
+ if (nr_vs_entries > brw->urb.max_vs_entries)
+ nr_vs_entries = brw->urb.max_vs_entries;
+
+ /* According to volume 2a, nr_vs_entries must be a multiple of 8. */
+ brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 8);
+
+ /* URB Starting Addresses are specified in multiples of 8kB. */
+ brw->urb.vs_start = 2; /* skip over push constants */
+}
+
+static void
+upload_urb(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+
+ assert(brw->urb.nr_vs_entries % 8 == 0);
+ assert(brw->urb.nr_gs_entries % 8 == 0);
+ /* GS requirement */
+ assert(!brw->gs.prog_bo);
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
+ OUT_BATCH(8);
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
+ OUT_BATCH(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
+ OUT_BATCH(brw->urb.nr_vs_entries |
+ ((brw->urb.vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (brw->urb.vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ ADVANCE_BATCH();
+
+ /* Allocate the GS, HS, and DS zero space - we don't use them. */
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
+ OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
+ OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_URB_DS << 16 | (2 - 2));
+ OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state gen7_urb = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
+ },
+ .prepare = prepare_urb,
+ .emit = upload_urb,
+};