<value name="set" value="2"/>
</enum>
+ <enum name="Memory Format" prefix="V3D_MEMORY_FORMAT">
+ <value name="Raster" value="0"/>
+ <value name="Lineartile" value="1"/>
+ <value name="UB-linear (1 UIF block wide)" value="2"/>
+ <value name="UB-linear (2 UIF blocks wide)" value="3"/>
+ <value name="UIF (No XOR)" value="4"/>
+ <value name="UIF (XOR)" value="5"/>
+ </enum>
+
<packet code="0" name="Halt"/>
<packet code="1" name="NOP"/>
<packet code="4" name="Flush"/>
<field name="Flip Y" size="1" start="27" type="bool"/>
- <field name="Memory Format" size="3" start="24" type="uint" prefix="Memory Format">
- <value name="Raster" value="0"/>
- <value name="Lineartile" value="1"/>
- <value name="UB-linear (1 UIF block wide)" value="2"/>
- <value name="UB-linear (2 UIF blocks wide)" value="3"/>
- <value name="UIF (No XOR)" value="4"/>
- <value name="UIF (XOR)" value="5"/>
- </field>
+ <field name="Memory Format" size="3" start="24" type="Memory Format"/>
<field name="A dithered" size="1" start="23" type="bool"/>
<field name="BGR dithered" size="1" start="22" type="bool"/>
<field name="Padded height of output image in UIF blocks" size="13" start="25" type="uint"/>
- <field name="Memory Format" size="3" start="22" type="uint" prefix="Memory Format">
- <value name="Raster" value="0"/>
- <value name="Lineartile" value="1"/>
- <value name="UB-linear (1 UIF block wide)" value="2"/>
- <value name="UB-linear (2 UIF blocks wide)" value="3"/>
- <value name="UIF (No XOR)" value="4"/>
- <value name="UIF (XOR)" value="5"/>
- </field>
+ <field name="Memory Format" size="3" start="22" type="Memory Format"/>
<field name="Output image format" size="6" start="16" type="uint" prefix="Output Image Format">
<value name="depth_component32f" value="0"/>