r600g: don't invalidate texture caches when setting sampler states
authorMarek Olšák <maraeo@gmail.com>
Sat, 14 Jul 2012 14:36:51 +0000 (16:36 +0200)
committerMarek Olšák <maraeo@gmail.com>
Tue, 17 Jul 2012 19:22:14 +0000 (21:22 +0200)
Changing sampler states doesn't change resource bindings.

src/gallium/drivers/r600/evergreen_state.c

index 5885aecdc9d520d6eda900c1d9e270f207f98bae..11cd3297148ad6857012e7603984c4b87f8a3ca6 100644 (file)
@@ -1120,9 +1120,6 @@ static void evergreen_bind_ps_sampler(struct pipe_context *ctx, unsigned count,
        struct r600_context *rctx = (struct r600_context *)ctx;
        struct r600_pipe_state **rstates = (struct r600_pipe_state **)states;
 
-       if (count)
-               r600_inval_texture_cache(rctx);
-
        memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
        rctx->ps_samplers.n_samplers = count;
 
@@ -1136,9 +1133,6 @@ static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count,
        struct r600_context *rctx = (struct r600_context *)ctx;
        struct r600_pipe_state **rstates = (struct r600_pipe_state **)states;
 
-       if (count)
-               r600_inval_texture_cache(rctx);
-
        for (int i = 0; i < count; i++) {
                evergreen_context_pipe_state_set_vs_sampler(rctx, rstates[i], i);
        }