#include "r300_screen_buffer.h"
#include "r300_winsys.h"
+#ifdef HAVE_LLVM
+#include "gallivm/lp_bld_init.h"
+#endif
+
static void r300_update_num_contexts(struct r300_screen *r300screen,
int diff)
{
if (r300->blitter)
util_blitter_destroy(r300->blitter);
- if (r300->draw)
+ if (r300->draw) {
draw_destroy(r300->draw);
+#ifdef HAVE_LLVM
+ gallivm_destroy(r300->gallivm);
+#endif
+ }
+
if (r300->upload_vb)
u_upload_destroy(r300->upload_vb);
if (r300->upload_ib)
if (!r300screen->caps.has_tcl) {
/* Create a Draw. This is used for SW TCL. */
+#ifdef HAVE_LLVM
+ r300->gallivm = gallivm_create();
+ r300->draw = draw_create_gallivm(&r300->context, r300->gallivm);
+#else
r300->draw = draw_create(&r300->context);
+#endif
if (r300->draw == NULL)
goto fail;
/* Enable our renderer. */
struct r300_screen *screen;
/* Draw module. Used mostly for SW TCL. */
+ struct gallivm_state *gallivm;
struct draw_context* draw;
/* Vertex buffer for SW TCL. */
struct pipe_resource* vbo;
#include "draw/draw_context.h"
+#ifdef HAVE_LLVM
+#include "gallivm/lp_bld_init.h"
+#endif
+
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
*
util_format_s3tc_init();
+#ifdef HAVE_LLVM
+ lp_build_init();
+#endif
+
return &r300screen->screen;
}