}
+/* FIXME: radom values fix with correct */
+#define PRE_EMIT_STATE_BUFSZ 30
+
+static GLuint r700PredictRenderSize(GLcontext* ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+ GLboolean flushed;
+ GLuint dwords, i;
+ GLuint state_size;
+
+ dwords = PRE_EMIT_STATE_BUFSZ;
+ for (i = 0; i < vb->PrimitiveCount; i++)
+ dwords += vb->Primitive[i].count + 10;
+ state_size = radeonCountStateEmitSize(&context->radeon);
+ flushed = rcommonEnsureCmdBufSpace(&context->radeon,
+ dwords + state_size, __FUNCTION__);
+
+ if (flushed)
+ dwords += radeonCountStateEmitSize(&context->radeon);
+ else
+ dwords += state_size;
+
+ if (RADEON_DEBUG & DEBUG_PRIMS)
+ fprintf(stderr, "%s: total prediction size is %d.\n", __FUNCTION__, dwords);
+ return dwords;
+}
+
static GLboolean r700RunRender(GLcontext * ctx,
struct tnl_pipeline_stage *stage)
{
context_t *context = R700_CONTEXT(ctx);
radeonContextPtr radeon = &context->radeon;
- unsigned int i, ind_count = 0, id = 0;
+ unsigned int i, id = 0;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
struct radeon_renderbuffer *rrb;
- for (i = 0; i < vb->PrimitiveCount; i++)
- ind_count += vb->Primitive[i].count + 10;
-
/* just an estimate, need to properly calculate this */
- rcommonEnsureCmdBufSpace(&context->radeon,
- radeon->hw.max_state_size + ind_count, __FUNCTION__);
r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
r600UpdateTextureState(ctx);
+
+ r700PredictRenderSize(ctx);
r700SetupStreams(ctx);
radeonEmitState(radeon);