radeonsi: Initial tiling support.
authorMichel Dänzer <michel.daenzer@amd.com>
Wed, 16 May 2012 16:19:13 +0000 (18:19 +0200)
committerMichel Dänzer <michel@daenzer.net>
Wed, 16 May 2012 16:30:50 +0000 (18:30 +0200)
Largely based on the corresponding Evergreen support in r600g.

src/gallium/drivers/radeonsi/evergreen_state.c
src/gallium/drivers/radeonsi/r600_blit.c
src/gallium/drivers/radeonsi/r600_hw_context.c
src/gallium/drivers/radeonsi/r600_resource.h
src/gallium/drivers/radeonsi/r600_texture.c
src/gallium/targets/xorg-radeonsi/Makefile
src/gallium/winsys/radeon/drm/radeon_drm_winsys.c

index 8043c0c59da86e9c6706d90ecc9c9edf01e64c25..f943f088cd005ee6e3b9a18703ed75e9f1c1e792 100644 (file)
@@ -1177,10 +1177,11 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
        struct si_pipe_sampler_view *view = CALLOC_STRUCT(si_pipe_sampler_view);
        struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
        const struct util_format_description *desc = util_format_description(state->format);
-       unsigned format, num_format, endian;
+       unsigned blocksize = util_format_get_blocksize(tmp->real_format);
+       unsigned format, num_format, endian, tiling_index;
        uint32_t pitch = 0;
-       unsigned char state_swizzle[4], swizzle[4], array_mode = 0, tile_type = 0;
-       unsigned height, depth;
+       unsigned char state_swizzle[4], swizzle[4];
+       unsigned height, depth, width;
        int first_non_void;
        uint64_t va;
 
@@ -1228,10 +1229,9 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
 
        height = texture->height0;
        depth = texture->depth0;
-
-       pitch = tmp->pitch_in_blocks[0] * util_format_get_blockwidth(state->format);
-       array_mode = tmp->array_mode[0];
-       tile_type = tmp->tile_type;
+       width = texture->width0;
+       pitch = align(tmp->pitch_in_blocks[0] *
+                     util_format_get_blockwidth(state->format), 8);
 
        if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
                height = 1;
@@ -1240,12 +1240,57 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
                depth = texture->array_size;
        }
 
+       tiling_index = 8;
+       switch (tmp->surface.level[state->u.tex.first_level].mode) {
+       case RADEON_SURF_MODE_LINEAR_ALIGNED:
+               tiling_index = 8;
+               break;
+       case RADEON_SURF_MODE_1D:
+               tiling_index = 9;
+               break;
+       case RADEON_SURF_MODE_2D:
+               if (tmp->resource.b.b.bind & PIPE_BIND_SCANOUT) {
+                       switch (blocksize) {
+                       case 1:
+                               tiling_index = 10;
+                               break;
+                       case 2:
+                               tiling_index = 11;
+                               break;
+                       case 4:
+                               tiling_index = 12;
+                               break;
+                       }
+                       break;
+               } else switch (blocksize) {
+               case 1:
+                       tiling_index = 14;
+                       break;
+               case 2:
+                       tiling_index = 15;
+                       break;
+               case 4:
+                       tiling_index = 16;
+                       break;
+               case 8:
+                       tiling_index = 17;
+                       break;
+               default:
+                       tiling_index = 13;
+               }
+               break;
+       }
+
        va = r600_resource_va(ctx->screen, texture);
-       view->state[0] = (va + tmp->offset[0]) >> 8;
+       if (state->u.tex.last_level) {
+               view->state[0] = (va + tmp->offset[1]) >> 8;
+       } else {
+               view->state[0] = (va + tmp->offset[0]) >> 8;
+       }
        view->state[1] = (S_008F14_BASE_ADDRESS_HI((va + tmp->offset[0]) >> 40) |
                          S_008F14_DATA_FORMAT(format) |
                          S_008F14_NUM_FORMAT(num_format));
-       view->state[2] = (S_008F18_WIDTH(texture->width0 - 1) |
+       view->state[2] = (S_008F18_WIDTH(width - 1) |
                          S_008F18_HEIGHT(height - 1));
        view->state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
                          S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
@@ -1253,7 +1298,7 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
                          S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
                          S_008F1C_BASE_LEVEL(state->u.tex.first_level) |
                          S_008F1C_LAST_LEVEL(state->u.tex.last_level) |
-                         S_008F1C_TILING_INDEX(8) | /* XXX */
+                         S_008F1C_TILING_INDEX(tiling_index) |
                          S_008F1C_TYPE(si_tex_dim(texture->target)));
        view->state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1));
        view->state[5] = (S_008F24_BASE_ARRAY(state->u.tex.first_layer) |
@@ -1476,22 +1521,23 @@ static void evergreen_set_viewport_state(struct pipe_context *ctx,
 }
 
 static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
-                       const struct pipe_framebuffer_state *state, int cb)
+                        const struct pipe_framebuffer_state *state, int cb)
 {
        struct r600_resource_texture *rtex;
        struct r600_surface *surf;
        unsigned level = state->cbufs[cb]->u.tex.level;
        unsigned pitch, slice;
-       unsigned color_info;
+       unsigned color_info, color_attrib;
        unsigned format, swap, ntype, endian;
        uint64_t offset;
-       unsigned tile_type;
+       unsigned blocksize;
        const struct util_format_description *desc;
        int i;
        unsigned blend_clamp = 0, blend_bypass = 0;
 
        surf = (struct r600_surface *)state->cbufs[cb];
        rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
+       blocksize = util_format_get_blocksize(rtex->real_format);
 
        if (rtex->depth)
                rctx->have_depth_fb = TRUE;
@@ -1501,11 +1547,58 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta
                rtex = rtex->flushed_depth_texture;
        }
 
-       /* XXX quite sure for dx10+ hw don't need any offset hacks */
-       offset = r600_texture_get_offset(rtex,
-                                        level, state->cbufs[cb]->u.tex.first_layer);
-       pitch = rtex->pitch_in_blocks[level] / 8 - 1;
-       slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
+       offset = rtex->surface.level[level].offset;
+       if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+               offset += rtex->surface.level[level].slice_size *
+                         state->cbufs[cb]->u.tex.first_layer;
+       }
+       pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
+       slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+       if (slice) {
+               slice = slice - 1;
+       }
+
+       color_attrib = S_028C74_TILE_MODE_INDEX(8);
+       switch (rtex->surface.level[level].mode) {
+       case RADEON_SURF_MODE_LINEAR_ALIGNED:
+               color_attrib = S_028C74_TILE_MODE_INDEX(8);
+               break;
+       case RADEON_SURF_MODE_1D:
+               color_attrib = S_028C74_TILE_MODE_INDEX(9);
+               break;
+       case RADEON_SURF_MODE_2D:
+               if (rtex->resource.b.b.bind & PIPE_BIND_SCANOUT) {
+                       switch (blocksize) {
+                       case 1:
+                               color_attrib = S_028C74_TILE_MODE_INDEX(10);
+                               break;
+                       case 2:
+                               color_attrib = S_028C74_TILE_MODE_INDEX(11);
+                               break;
+                       case 4:
+                               color_attrib = S_028C74_TILE_MODE_INDEX(12);
+                               break;
+                       }
+                       break;
+               } else switch (blocksize) {
+               case 1:
+                       color_attrib = S_028C74_TILE_MODE_INDEX(14);
+                       break;
+               case 2:
+                       color_attrib = S_028C74_TILE_MODE_INDEX(15);
+                       break;
+               case 4:
+                       color_attrib = S_028C74_TILE_MODE_INDEX(16);
+                       break;
+               case 8:
+                       color_attrib = S_028C74_TILE_MODE_INDEX(17);
+                       break;
+               default:
+                       color_attrib = S_028C74_TILE_MODE_INDEX(13);
+               }
+               break;
+       }
+
        desc = util_format_description(surf->base.format);
        for (i = 0; i < 4; i++) {
                if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
@@ -1556,14 +1649,11 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta
 
        color_info = S_028C70_FORMAT(format) |
                S_028C70_COMP_SWAP(swap) |
-               //S_028C70_ARRAY_MODE(rtex->array_mode[level]) |
                S_028C70_BLEND_CLAMP(blend_clamp) |
                S_028C70_BLEND_BYPASS(blend_bypass) |
                S_028C70_NUMBER_TYPE(ntype) |
                S_028C70_ENDIAN(endian);
 
-       color_info |= S_028C70_LINEAR_GENERAL(1);
-
        rctx->alpha_ref_dirty = true;
 
        offset += r600_resource_va(rctx->context.screen, state->cbufs[cb]->texture);
@@ -1581,15 +1671,23 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta
                                R_028C68_CB_COLOR0_SLICE + cb * 0x3C,
                                S_028C68_TILE_MAX(slice),
                                NULL, 0);
-       r600_pipe_state_add_reg(rstate,
-                               R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
-                               0x00000000, NULL, 0);
+       if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+               r600_pipe_state_add_reg(rstate,
+                                       R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+                                       0x00000000, NULL, 0);
+       } else {
+               r600_pipe_state_add_reg(rstate,
+                                       R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+                                       S_028C6C_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+                                       S_028C6C_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer),
+                                       NULL, 0);
+       }
        r600_pipe_state_add_reg(rstate,
                                R_028C70_CB_COLOR0_INFO + cb * 0x3C,
                                color_info, &rtex->resource, RADEON_USAGE_READWRITE);
        r600_pipe_state_add_reg(rstate,
                                R_028C74_CB_COLOR0_ATTRIB + cb * 0x3C,
-                               0,
+                               color_attrib,
                                &rtex->resource, RADEON_USAGE_READWRITE);
 }
 
@@ -1613,19 +1711,25 @@ static void si_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
        rtex = (struct r600_resource_texture*)surf->base.texture;
 
        first_layer = surf->base.u.tex.first_layer;
-       offset = r600_texture_get_offset(rtex, level, first_layer);
-       pitch = rtex->pitch_in_blocks[level] / 8 - 1;
-       slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
        format = si_translate_dbformat(rtex->real_format);
 
-       offset += r600_resource_va(rctx->context.screen, surf->base.texture);
+       offset = r600_resource_va(rctx->context.screen, surf->base.texture);
+       offset += rtex->surface.level[level].offset;
+       pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
+       slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+       if (slice) {
+               slice = slice - 1;
+       }
        offset >>= 8;
 
        r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
                                offset, &rtex->resource, RADEON_USAGE_READWRITE);
        r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
                                offset, &rtex->resource, RADEON_USAGE_READWRITE);
-       r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, NULL, 0);
+       r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
+                               S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) |
+                               S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer),
+                               NULL, 0);
 
        db_z_info = S_028040_FORMAT(format);
        stencil_info = S_028044_FORMAT(rtex->stencil != 0);
index ce77176ee0f1514b72497d4f4e8b1ef38d7038c9..1681b48b6f5cf7770ea68a92be59192fca94e6d1 100644 (file)
@@ -198,7 +198,7 @@ static void r600_clear(struct pipe_context *ctx, unsigned buffers,
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
        struct pipe_framebuffer_state *fb = &rctx->framebuffer;
-       
+
        r600_blitter_begin(ctx, R600_CLEAR);
        util_blitter_clear(rctx->blitter, fb->width, fb->height,
                           fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
@@ -259,6 +259,10 @@ struct texture_orig_info {
        unsigned format;
        unsigned width0;
        unsigned height0;
+       unsigned npix_x;
+       unsigned npix_y;
+       unsigned npix0_x;
+       unsigned npix0_y;
 };
 
 static void r600_compressed_to_blittable(struct pipe_resource *tex,
@@ -266,6 +270,7 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
                                   struct texture_orig_info *orig)
 {
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+       struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
        unsigned pixsize = util_format_get_blocksize(rtex->real_format);
        int new_format;
        int new_height, new_width;
@@ -273,6 +278,10 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
        orig->format = tex->format;
        orig->width0 = tex->width0;
        orig->height0 = tex->height0;
+       orig->npix0_x = rtex->surface.level[0].npix_x;
+       orig->npix0_y = rtex->surface.level[0].npix_y;
+       orig->npix_x = rtex->surface.level[level].npix_x;
+       orig->npix_y = rtex->surface.level[level].npix_y;
 
        if (pixsize == 8)
                new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
@@ -285,14 +294,26 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
        tex->width0 = new_width;
        tex->height0 = new_height;
        tex->format = new_format;
+       rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
+       rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
+       rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
+       rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
 }
 
 static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
+                                              unsigned level,
                                               struct texture_orig_info *orig)
 {
+       struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+       struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
+
        tex->format = orig->format;
        tex->width0 = orig->width0;
        tex->height0 = orig->height0;
+       rtex->surface.level[0].npix_x = orig->npix0_x;
+       rtex->surface.level[0].npix_y = orig->npix0_y;
+       rtex->surface.level[level].npix_x = orig->npix_x;
+       rtex->surface.level[level].npix_y = orig->npix_y;
 }
 
 static void r600_resource_copy_region(struct pipe_context *ctx,
@@ -348,10 +369,10 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
                            src, src_level, psbox);
 
        if (restore_orig[0])
-               r600_reset_blittable_to_compressed(src, &orig_info[0]);
+               r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
 
        if (restore_orig[1])
-               r600_reset_blittable_to_compressed(dst, &orig_info[1]);
+               r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
 }
 
 void r600_init_blit_functions(struct r600_context *rctx)
index c0b85ba6d2055ef9f8b3c5ff7fb8ce956aa433c6..9422adc2e4256f64e8b1272d51ef92483d580499 100644 (file)
@@ -531,6 +531,9 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags)
        cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
        cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
 
+       /* force to keep tiling flags */
+       flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
+
        /* Flush the CS. */
        ctx->ws->cs_flush(ctx->cs, flags);
 
index 6926d764cbea82d035245dc0c63dac0741cbcb30..314fb239b83abb76cd823c90ed49fdbc4d442e5b 100644 (file)
@@ -53,15 +53,15 @@ struct r600_resource_texture {
        unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        pitch_override;
        unsigned                        size;
-       unsigned                        tile_type;
        unsigned                        depth;
        unsigned                        dirty_db;
        struct r600_resource_texture    *stencil; /* Stencil is in a separate buffer on Evergreen. */
        struct r600_resource_texture    *flushed_depth_texture;
        boolean                         is_flushing_texture;
+       struct radeon_surface           surface;
 };
 
-#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
+#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_009910_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_009910_ARRAY_LINEAR_ALIGNED)
 
 struct r600_surface {
        struct pipe_surface             base;
index e5c7d32e915e8174be1ecca363483b83229d52b5..80d5c7c0ee3cea3b20b67e7587d798cef410502b 100644 (file)
@@ -88,21 +88,19 @@ static unsigned r600_get_block_alignment(struct pipe_screen *screen,
        int p_align;
 
        switch(array_mode) {
-#if 0
-       case V_038000_ARRAY_1D_TILED_THIN1:
+       case V_009910_ARRAY_1D_TILED_THIN1:
                p_align = MAX2(8,
                               ((rscreen->tiling_info.group_bytes / 8 / pixsize)));
                break;
-       case V_038000_ARRAY_2D_TILED_THIN1:
+       case V_009910_ARRAY_2D_TILED_THIN1:
                p_align = MAX2(rscreen->tiling_info.num_banks,
                               (((rscreen->tiling_info.group_bytes / 8 / pixsize)) *
                                rscreen->tiling_info.num_banks)) * 8;
                break;
-       case V_038000_ARRAY_LINEAR_ALIGNED:
+       case V_009910_ARRAY_LINEAR_ALIGNED:
                p_align = MAX2(64, rscreen->tiling_info.group_bytes / pixsize);
                break;
-       case V_038000_ARRAY_LINEAR_GENERAL:
-#endif
+       case V_009910_ARRAY_LINEAR_GENERAL:
        default:
                p_align = rscreen->tiling_info.group_bytes / pixsize;
                break;
@@ -117,16 +115,14 @@ static unsigned r600_get_height_alignment(struct pipe_screen *screen,
        int h_align;
 
        switch (array_mode) {
-#if 0
-       case V_038000_ARRAY_2D_TILED_THIN1:
+       case V_009910_ARRAY_2D_TILED_THIN1:
                h_align = rscreen->tiling_info.num_channels * 8;
                break;
-       case V_038000_ARRAY_1D_TILED_THIN1:
-       case V_038000_ARRAY_LINEAR_ALIGNED:
+       case V_009910_ARRAY_1D_TILED_THIN1:
+       case V_009910_ARRAY_LINEAR_ALIGNED:
                h_align = 8;
                break;
-       case V_038000_ARRAY_LINEAR_GENERAL:
-#endif
+       case V_009910_ARRAY_LINEAR_GENERAL:
        default:
                h_align = 1;
                break;
@@ -145,15 +141,13 @@ static unsigned r600_get_base_alignment(struct pipe_screen *screen,
        int b_align;
 
        switch (array_mode) {
-#if 0
-       case V_038000_ARRAY_2D_TILED_THIN1:
+       case V_009910_ARRAY_2D_TILED_THIN1:
                b_align = MAX2(rscreen->tiling_info.num_banks * rscreen->tiling_info.num_channels * 8 * 8 * pixsize,
                               p_align * pixsize * h_align);
                break;
-       case V_038000_ARRAY_1D_TILED_THIN1:
-       case V_038000_ARRAY_LINEAR_ALIGNED:
-       case V_038000_ARRAY_LINEAR_GENERAL:
-#endif
+       case V_009910_ARRAY_1D_TILED_THIN1:
+       case V_009910_ARRAY_LINEAR_ALIGNED:
+       case V_009910_ARRAY_LINEAR_GENERAL:
        default:
                b_align = rscreen->tiling_info.group_bytes;
                break;
@@ -222,16 +216,13 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen,
        struct pipe_resource *ptex = &rtex->resource.b.b;
 
        switch (array_mode) {
-#if 0
-       case V_0280A0_ARRAY_LINEAR_GENERAL:
-       case V_0280A0_ARRAY_LINEAR_ALIGNED:
-       case V_0280A0_ARRAY_1D_TILED_THIN1:
-#endif
+       case V_009910_ARRAY_LINEAR_GENERAL:
+       case V_009910_ARRAY_LINEAR_ALIGNED:
+       case V_009910_ARRAY_1D_TILED_THIN1:
        default:
                rtex->array_mode[level] = array_mode;
                break;
-#if 0
-       case V_0280A0_ARRAY_2D_TILED_THIN1:
+       case V_009910_ARRAY_2D_TILED_THIN1:
        {
                unsigned w, h, tile_height, tile_width;
 
@@ -241,15 +232,139 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen,
                w = mip_minify(ptex->width0, level);
                h = mip_minify(ptex->height0, level);
                if (w <= tile_width || h <= tile_height)
-                       rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
+                       rtex->array_mode[level] = V_009910_ARRAY_1D_TILED_THIN1;
                else
                        rtex->array_mode[level] = array_mode;
        }
        break;
-#endif
        }
 }
 
+static int r600_init_surface(struct radeon_surface *surface,
+                            const struct pipe_resource *ptex,
+                            unsigned array_mode)
+{
+       surface->npix_x = ptex->width0;
+       surface->npix_y = ptex->height0;
+       surface->npix_z = ptex->depth0;
+       surface->blk_w = util_format_get_blockwidth(ptex->format);
+       surface->blk_h = util_format_get_blockheight(ptex->format);
+       surface->blk_d = 1;
+       surface->array_size = 1;
+       surface->last_level = ptex->last_level;
+       surface->bpe = util_format_get_blocksize(ptex->format);
+       /* align byte per element on dword */
+       if (surface->bpe == 3) {
+               surface->bpe = 4;
+       }
+       surface->nsamples = 1;
+       surface->flags = 0;
+       switch (array_mode) {
+       case V_009910_ARRAY_1D_TILED_THIN1:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
+               break;
+       case V_009910_ARRAY_2D_TILED_THIN1:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
+               break;
+       case V_009910_ARRAY_LINEAR_ALIGNED:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
+               break;
+       case V_009910_ARRAY_LINEAR_GENERAL:
+       default:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
+               break;
+       }
+       switch (ptex->target) {
+       case PIPE_TEXTURE_1D:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
+               break;
+       case PIPE_TEXTURE_RECT:
+       case PIPE_TEXTURE_2D:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
+               break;
+       case PIPE_TEXTURE_3D:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
+               break;
+       case PIPE_TEXTURE_1D_ARRAY:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
+               surface->array_size = ptex->array_size;
+               break;
+       case PIPE_TEXTURE_2D_ARRAY:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
+               surface->array_size = ptex->array_size;
+               break;
+       case PIPE_TEXTURE_CUBE:
+               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
+               break;
+       case PIPE_BUFFER:
+       default:
+               return -EINVAL;
+       }
+       if (ptex->bind & PIPE_BIND_SCANOUT) {
+               surface->flags |= RADEON_SURF_SCANOUT;
+       }
+       if (util_format_is_depth_and_stencil(ptex->format)) {
+               surface->flags |= RADEON_SURF_ZBUFFER;
+               surface->flags |= RADEON_SURF_SBUFFER;
+       }
+
+       return 0;
+}
+
+static int r600_setup_surface(struct pipe_screen *screen,
+                             struct r600_resource_texture *rtex,
+                             unsigned array_mode,
+                             unsigned pitch_in_bytes_override)
+{
+       struct pipe_resource *ptex = &rtex->resource.b.b;
+       struct r600_screen *rscreen = (struct r600_screen*)screen;
+       unsigned i;
+       int r;
+
+       if (util_format_is_depth_or_stencil(rtex->real_format)) {
+               rtex->surface.flags |= RADEON_SURF_ZBUFFER;
+               rtex->surface.flags |= RADEON_SURF_SBUFFER;
+       }
+
+       r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
+       if (r) {
+               return r;
+       }
+       rtex->size = rtex->surface.bo_size;
+       if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
+               /* old ddx on evergreen over estimate alignment for 1d, only 1 level
+                * for those
+                */
+               rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
+               rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
+               rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
+               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+                       rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
+               }
+       }
+       for (i = 0; i <= ptex->last_level; i++) {
+               rtex->offset[i] = rtex->surface.level[i].offset;
+               rtex->layer_size[i] = rtex->surface.level[i].slice_size;
+               rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes;
+               switch (rtex->surface.level[i].mode) {
+               case RADEON_SURF_MODE_LINEAR_ALIGNED:
+                       rtex->array_mode[i] = V_009910_ARRAY_LINEAR_ALIGNED;
+                       break;
+               case RADEON_SURF_MODE_1D:
+                       rtex->array_mode[i] = V_009910_ARRAY_1D_TILED_THIN1;
+                       break;
+               case RADEON_SURF_MODE_2D:
+                       rtex->array_mode[i] = V_009910_ARRAY_2D_TILED_THIN1;
+                       break;
+               default:
+               case RADEON_SURF_MODE_LINEAR:
+                       rtex->array_mode[i] = 0;
+                       break;
+               }
+       }
+       return 0;
+}
+
 static void r600_setup_miptree(struct pipe_screen *screen,
                               struct r600_resource_texture *rtex,
                               unsigned array_mode)
@@ -268,7 +383,7 @@ static void r600_setup_miptree(struct pipe_screen *screen,
                nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
                nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
 
-               if (chipc >= CAYMAN /*&& array_mode == V_038000_ARRAY_LINEAR_GENERAL*/)
+               if (array_mode == V_009910_ARRAY_LINEAR_GENERAL)
                        layer_size = align(nblocksx, 64) * nblocksy * blocksize;
                else
                        layer_size = nblocksx * nblocksy * blocksize;
@@ -311,7 +426,7 @@ static boolean permit_hardware_blit(struct pipe_screen *screen,
        /* hackaround for S3TC */
        if (util_format_is_compressed(res->format))
                return TRUE;
-           
+
        if (!screen->is_format_supported(screen,
                                res->format,
                                res->target,
@@ -342,8 +457,20 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
 {
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
        struct r600_resource *resource = &rtex->resource;
+       struct radeon_surface *surface = &rtex->surface;
        struct r600_screen *rscreen = (struct r600_screen*)screen;
 
+       rscreen->ws->buffer_set_tiling(resource->buf,
+                                      surface->level[0].mode >= RADEON_SURF_MODE_1D ?
+                                      RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
+                                      surface->level[0].mode >= RADEON_SURF_MODE_2D ?
+                                      RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
+                                      surface->bankw, surface->bankh,
+                                      surface->tile_split,
+                                      surface->stencil_tile_split,
+                                      surface->mtilea,
+                                      rtex->pitch_in_bytes[0]);
+
        return rscreen->ws->buffer_get_handle(resource->buf,
                                              rtex->pitch_in_bytes[0], whandle);
 }
@@ -383,11 +510,13 @@ r600_texture_create_object(struct pipe_screen *screen,
                           unsigned pitch_in_bytes_override,
                           unsigned max_buffer_size,
                           struct pb_buffer *buf,
-                          boolean alloc_bo)
+                          boolean alloc_bo,
+                          struct radeon_surface *surface)
 {
        struct r600_resource_texture *rtex;
        struct r600_resource *resource;
        struct r600_screen *rscreen = (struct r600_screen*)screen;
+       int r;
 
        rtex = CALLOC_STRUCT(r600_resource_texture);
        if (rtex == NULL)
@@ -401,54 +530,17 @@ r600_texture_create_object(struct pipe_screen *screen,
        rtex->pitch_override = pitch_in_bytes_override;
        rtex->real_format = base->format;
 
-       /* We must split depth and stencil into two separate buffers on Evergreen. */
-       if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) &&
-           ((struct r600_screen*)screen)->chip_class >= CAYMAN &&
-           util_format_is_depth_and_stencil(base->format)) {
-               struct pipe_resource stencil;
-               unsigned stencil_pitch_override = 0;
-
-               switch (base->format) {
-               case PIPE_FORMAT_Z24_UNORM_S8_UINT:
-                       rtex->real_format = PIPE_FORMAT_Z24X8_UNORM;
-                       break;
-               case PIPE_FORMAT_S8_UINT_Z24_UNORM:
-                       rtex->real_format = PIPE_FORMAT_X8Z24_UNORM;
-                       break;
-               case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-                       rtex->real_format = PIPE_FORMAT_Z32_FLOAT;
-                       break;
-               default:
-                       assert(0);
-                       FREE(rtex);
-                       return NULL;
-               }
-
-               /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
-               if (pitch_in_bytes_override) {
-                       assert(base->format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
-                              base->format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
-                       stencil_pitch_override = pitch_in_bytes_override / 4;
-               }
-
-               /* Allocate the stencil buffer. */
-               stencil = *base;
-               stencil.format = PIPE_FORMAT_S8_UINT;
-               rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode,
-                                                          stencil_pitch_override,
-                                                          max_buffer_size, NULL, FALSE);
-               if (!rtex->stencil) {
-                       FREE(rtex);
-                       return NULL;
-               }
-               /* Proceed in creating the depth buffer. */
-       }
-
        /* only mark depth textures the HW can hit as depth textures */
        if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base))
                rtex->depth = 1;
 
        r600_setup_miptree(screen, rtex, array_mode);
+       rtex->surface = *surface;
+       r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override);
+       if (r) {
+               FREE(rtex);
+               return NULL;
+       }
 
        /* If we initialized separate stencil for Evergreen. place it after depth. */
        if (rtex->stencil) {
@@ -468,6 +560,7 @@ r600_texture_create_object(struct pipe_screen *screen,
                struct pipe_resource *ptex = &rtex->resource.b.b;
                unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
 
+               base_align = rtex->surface.bo_alignment;
                if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) {
                        pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL);
                        FREE(rtex);
@@ -487,30 +580,31 @@ r600_texture_create_object(struct pipe_screen *screen,
        return rtex;
 }
 
-DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", FALSE);
-
 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
                                                const struct pipe_resource *templ)
 {
        struct r600_screen *rscreen = (struct r600_screen*)screen;
+       struct radeon_surface surface;
        unsigned array_mode = 0;
+       int r;
 
        if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
            !(templ->bind & PIPE_BIND_SCANOUT)) {
-#if 0
-               if (util_format_is_compressed(templ->format)) {
-                       array_mode = V_038000_ARRAY_1D_TILED_THIN1;
-               }
-               else if (debug_get_option_tiling_enabled() &&
-                        rscreen->info.drm_minor >= 9 &&
-                        permit_hardware_blit(screen, templ)) {
-                       array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+               if (permit_hardware_blit(screen, templ)) {
+                       array_mode = V_009910_ARRAY_2D_TILED_THIN1;
                }
-#endif
        }
 
+       r = r600_init_surface(&surface, templ, array_mode);
+       if (r) {
+               return NULL;
+       }
+       r = rscreen->ws->surface_best(rscreen->ws, &surface);
+       if (r) {
+               return NULL;
+       }
        return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
-                                                                 0, 0, NULL, TRUE);
+                                                                 0, 0, NULL, TRUE, &surface);
 }
 
 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
@@ -559,6 +653,8 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
        unsigned stride = 0;
        unsigned array_mode = 0;
        enum radeon_bo_layout micro, macro;
+       struct radeon_surface surface;
+       int r;
 
        /* Support only 2D textures without mipmaps */
        if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
@@ -569,19 +665,25 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
        if (!buf)
                return NULL;
 
-       rscreen->ws->buffer_get_tiling(buf, &micro, &macro, NULL, NULL, NULL, NULL, NULL);
+       rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
+                                      &surface.bankw, &surface.bankh,
+                                      &surface.tile_split,
+                                      &surface.stencil_tile_split,
+                                      &surface.mtilea);
 
-#if 0
        if (macro == RADEON_LAYOUT_TILED)
-               array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
+               array_mode = V_009910_ARRAY_2D_TILED_THIN1;
        else if (micro == RADEON_LAYOUT_TILED)
-               array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
+               array_mode = V_009910_ARRAY_1D_TILED_THIN1;
        else
-#endif
                array_mode = 0;
 
+       r = r600_init_surface(&surface, templ, array_mode);
+       if (r) {
+               return NULL;
+       }
        return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
-                                                                 stride, 0, buf, FALSE);
+                                                                 stride, 0, buf, FALSE, &surface);
 }
 
 int r600_texture_depth_flush(struct pipe_context *ctx,
@@ -641,7 +743,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
        int r;
        boolean use_staging_texture = FALSE;
 
-#if 0
        /* We cannot map a tiled texture directly because the data is
         * in a different order, therefore we do detiling using a blit.
         *
@@ -651,7 +752,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
         */
        if (R600_TEX_IS_TILED(rtex, level))
                use_staging_texture = TRUE;
-#endif
 
        if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
                use_staging_texture = TRUE;
index af5cf88ea7d0aedf25b90e6538f163232aaee86b..68129957b429be8dfec11b6a28e7fd81e35706f7 100644 (file)
@@ -19,6 +19,6 @@ DRIVER_PIPES = \
        $(TOP)/src/gallium/drivers/rbug/librbug.a
 
 DRIVER_LINKS = \
-       $(shell $(PKG_CONFIG) --libs libdrm)
+       $(shell $(PKG_CONFIG) --libs libdrm libdrm_radeon)
 
 include ../Makefile.xorg
index fc57d676876671daf323073d0901f98f44cc9a37..a831816c06e55d769f870a20cb2874721f6933a7 100644 (file)
@@ -321,7 +321,7 @@ static void radeon_winsys_destroy(struct radeon_winsys *rws)
 
     ws->cman->destroy(ws->cman);
     ws->kman->destroy(ws->kman);
-    if (ws->gen == R600) {
+    if (ws->gen >= R600) {
         radeon_surface_manager_free(ws->surf_man);
     }
     FREE(rws);
@@ -398,7 +398,7 @@ struct radeon_winsys *radeon_drm_winsys_create(int fd)
         goto fail;
 
     /* FIXME check for libdrm version ?? */
-    if (ws->gen == R600) {
+    if (ws->gen >= R600) {
         ws->surf_man = radeon_surface_manager_new(fd);
         if (!ws->surf_man)
             goto fail;