}
-static void
-svga_bind_fragment_sampler_states(struct pipe_context *pipe,
- unsigned num, void **sampler)
-{
- svga_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, sampler);
-}
-
-
static void svga_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
{
svga->pipe.create_sampler_state = svga_create_sampler_state;
svga->pipe.bind_sampler_states = svga_bind_sampler_states;
- svga->pipe.bind_fragment_sampler_states = svga_bind_fragment_sampler_states;
svga->pipe.delete_sampler_state = svga_delete_sampler_state;
svga->pipe.set_fragment_sampler_views = svga_set_fragment_sampler_views;
svga->pipe.create_sampler_view = svga_create_sampler_view;