We can push the unwrap of pipe_resource down.
Signed-off-by: Rob Clark <robdclark@gmail.com>
static void
fd3_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
- uint32_t regid, uint32_t num, struct fd_bo **bos, uint32_t *offsets)
+ uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
uint32_t i;
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
for (i = 0; i < num; i++) {
- if (bos[i]) {
+ if (prscs[i]) {
if (write) {
- OUT_RELOCW(ring, bos[i], offsets[i], 0, 0);
+ OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
} else {
- OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
+ OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
}
} else {
OUT_RING(ring, 0xbad00000 | (i << 16));
static void
fd4_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
- uint32_t regid, uint32_t num, struct fd_bo **bos, uint32_t *offsets)
+ uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
uint32_t i;
CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
for (i = 0; i < num; i++) {
- if (bos[i]) {
+ if (prscs[i]) {
if (write) {
- OUT_RELOCW(ring, bos[i], offsets[i], 0, 0);
+ OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
} else {
- OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
+ OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
}
} else {
OUT_RING(ring, 0xbad00000 | (i << 16));
void (*emit_const)(struct fd_ringbuffer *ring, enum shader_t type,
uint32_t regid, uint32_t offset, uint32_t sizedwords,
const uint32_t *dwords, struct pipe_resource *prsc);
+ /* emit bo addresses as constant: */
void (*emit_const_bo)(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
- uint32_t regid, uint32_t num, struct fd_bo **bos, uint32_t *offsets);
+ uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets);
/* indirect-branch emit: */
void (*emit_ib)(struct fd_ringbuffer *ring, struct fd_ringmarker *start,
if (v->constlen > offset) {
uint32_t params = MIN2(4, v->constlen - offset) * 4;
uint32_t offsets[params];
- struct fd_bo *bos[params];
+ struct pipe_resource *prscs[params];
for (uint32_t i = 0; i < params; i++) {
const uint32_t index = i + 1; /* UBOs start at index 1 */
if ((constbuf->enabled_mask & (1 << index)) && cb->buffer) {
offsets[i] = cb->buffer_offset;
- bos[i] = fd_resource(cb->buffer)->bo;
+ prscs[i] = cb->buffer;
} else {
offsets[i] = 0;
- bos[i] = NULL;
+ prscs[i] = NULL;
}
}
fd_wfi(ctx, ring);
- ctx->emit_const_bo(ring, v->type, false, offset * 4, params, bos, offsets);
+ ctx->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets);
}
}
struct pipe_stream_output_info *info = &v->shader->stream_output;
uint32_t params = 4;
uint32_t offsets[params];
- struct fd_bo *bos[params];
+ struct pipe_resource *prscs[params];
for (uint32_t i = 0; i < params; i++) {
struct pipe_stream_output_target *target = so->targets[i];
if (target) {
offsets[i] = (so->offsets[i] * info->stride[i] * 4) +
target->buffer_offset;
- bos[i] = fd_resource(target->buffer)->bo;
+ prscs[i] = target->buffer;
} else {
offsets[i] = 0;
- bos[i] = NULL;
+ prscs[i] = NULL;
}
}
fd_wfi(ctx, ring);
- ctx->emit_const_bo(ring, v->type, true, offset * 4, params, bos, offsets);
+ ctx->emit_const_bo(ring, v->type, true, offset * 4, params, prscs, offsets);
}
}