document 1D convolution fix
authorBrian <brian@yutani.localnet.net>
Wed, 21 Mar 2007 15:45:58 +0000 (09:45 -0600)
committerBrian <brian@yutani.localnet.net>
Wed, 21 Mar 2007 15:45:58 +0000 (09:45 -0600)
docs/relnotes-6.5.3.html

index 86e23d6d0d9cfb06cc3a440373ed1e2f6de3db4a..b3d2fe64556b5365ff5a8bc7e6d96910f2711aee 100644 (file)
@@ -33,6 +33,7 @@ TBD
 <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
 <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
 <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
+<li>1D convolution state could effect 2D image transfers
 </ul>