Use an array of properties indexed by TGSI_PROPERTY_* definitions.
tgsi_scan_shader(state->tokens, &gs->info);
/* setup the defaults */
- gs->input_primitive = PIPE_PRIM_TRIANGLES;
- gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP;
- gs->max_output_vertices = 32;
gs->max_out_prims = 0;
#ifdef HAVE_LLVM
gs->vector_length = 1;
}
- for (i = 0; i < gs->info.num_properties; ++i) {
- if (gs->info.properties[i].name ==
- TGSI_PROPERTY_GS_INPUT_PRIM)
- gs->input_primitive = gs->info.properties[i].data[0];
- else if (gs->info.properties[i].name ==
- TGSI_PROPERTY_GS_OUTPUT_PRIM)
- gs->output_primitive = gs->info.properties[i].data[0];
- else if (gs->info.properties[i].name ==
- TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES)
- gs->max_output_vertices = gs->info.properties[i].data[0];
- }
+ gs->input_primitive =
+ gs->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM][0];
+ gs->output_primitive =
+ gs->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM][0];
+ gs->max_output_vertices =
+ gs->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES][0];
+ if (!gs->max_output_vertices)
+ gs->max_output_vertices = 32;
+
/* Primitive boundary is bigger than max_output_vertices by one, because
* the specification says that the geometry shader should exit if the
* number of emitted vertices is bigger or equal to max_output_vertices and
* were forgetting so we're using MAX_VERTEX_VARYING from
* that spec even though we could debug_assert if it's not
* set, but that's a lot uglier. */
- uint max_output_vertices = 32;
- uint i = 0;
+ uint max_output_vertices;
+
/* inputs are always indirect with gs */
bld.indirect_files |= (1 << TGSI_FILE_INPUT);
bld.gs_iface = gs_iface;
bld.bld_base.op_actions[TGSI_OPCODE_EMIT].emit = emit_vertex;
bld.bld_base.op_actions[TGSI_OPCODE_ENDPRIM].emit = end_primitive;
- for (i = 0; i < info->num_properties; ++i) {
- if (info->properties[i].name ==
- TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES) {
- max_output_vertices = info->properties[i].data[0];
- }
- }
+ max_output_vertices =
+ info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES][0];
+ if (!max_output_vertices)
+ max_output_vertices = 32;
+
bld.max_output_vertices_vec =
lp_build_const_int_vec(gallivm, bld.bld_base.int_bld.type,
max_output_vertices);
{
const struct tgsi_full_property *fullprop
= &parse.FullToken.FullProperty;
+ unsigned name = fullprop->Property.PropertyName;
- info->properties[info->num_properties].name =
- fullprop->Property.PropertyName;
- memcpy(info->properties[info->num_properties].data,
- fullprop->u, 8 * sizeof(unsigned));;
-
- ++info->num_properties;
+ assert(name < Elements(info->properties));
+ memcpy(info->properties[name],
+ fullprop->u, 8 * sizeof(unsigned));
}
break;
info->opcode_count[TGSI_OPCODE_KILL]);
/* extract simple properties */
- for (i = 0; i < info->num_properties; ++i) {
- switch (info->properties[i].name) {
- case TGSI_PROPERTY_FS_COORD_ORIGIN:
- info->origin_lower_left = info->properties[i].data[0];
- break;
- case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
- info->pixel_center_integer = info->properties[i].data[0];
- break;
- case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS:
- info->color0_writes_all_cbufs = info->properties[i].data[0];
- break;
- case TGSI_PROPERTY_GS_INPUT_PRIM:
- /* The dimensions of the IN decleration in geometry shader have
- * to be deduced from the type of the input primitive.
- */
- if (procType == TGSI_PROCESSOR_GEOMETRY) {
- unsigned input_primitive = info->properties[i].data[0];
- int num_verts = u_vertices_per_prim(input_primitive);
- int j;
- info->file_count[TGSI_FILE_INPUT] = num_verts;
- info->file_max[TGSI_FILE_INPUT] =
- MAX2(info->file_max[TGSI_FILE_INPUT], num_verts - 1);
- for (j = 0; j < num_verts; ++j) {
- info->file_mask[TGSI_FILE_INPUT] |= (1 << j);
- }
- }
- break;
- default:
- ;
+ info->origin_lower_left =
+ info->properties[TGSI_PROPERTY_FS_COORD_ORIGIN][0];
+ info->pixel_center_integer =
+ info->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER][0];
+ info->color0_writes_all_cbufs =
+ info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS][0];
+
+ /* The dimensions of the IN decleration in geometry shader have
+ * to be deduced from the type of the input primitive.
+ */
+ if (procType == TGSI_PROCESSOR_GEOMETRY) {
+ unsigned input_primitive =
+ info->properties[TGSI_PROPERTY_GS_INPUT_PRIM][0];
+ int num_verts = u_vertices_per_prim(input_primitive);
+ int j;
+ info->file_count[TGSI_FILE_INPUT] = num_verts;
+ info->file_max[TGSI_FILE_INPUT] =
+ MAX2(info->file_max[TGSI_FILE_INPUT], num_verts - 1);
+ for (j = 0; j < num_verts; ++j) {
+ info->file_mask[TGSI_FILE_INPUT] |= (1 << j);
}
}
*/
unsigned indirect_files;
- struct {
- unsigned name;
- unsigned data[8];
- } properties[TGSI_PROPERTY_COUNT];
- uint num_properties;
+ unsigned properties[TGSI_PROPERTY_COUNT][8]; /* index with TGSI_PROPERTY_ */
};
extern void
struct pipe_shader_state *new_fs;
struct pstip_transform_context transform;
const uint newLen = tgsi_num_tokens(fs->tokens) + NUM_NEW_TOKENS;
- unsigned i;
new_fs = MALLOC(sizeof(*new_fs));
if (!new_fs)
tgsi_scan_shader(fs->tokens, &transform.info);
- /* find fragment coordinate origin property */
- for (i = 0; i < transform.info.num_properties; i++) {
- if (transform.info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN)
- transform.coordOrigin = transform.info.properties[i].data[0];
- }
+ transform.coordOrigin =
+ transform.info.properties[TGSI_PROPERTY_FS_COORD_ORIGIN][0];
tgsi_transform_shader(fs->tokens,
(struct tgsi_token *) new_fs->tokens,
}
/* check if writes to cbuf[0] are to be copied to all cbufs */
- cbuf0_write_all = FALSE;
- for (i = 0;i < shader->info.base.num_properties; i++) {
- if (shader->info.base.properties[i].name ==
- TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS) {
- cbuf0_write_all = TRUE;
- break;
- }
- }
+ cbuf0_write_all =
+ shader->info.base.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS][0];
/* TODO: actually pick these based on the fs and color buffer
* characteristics. */
fpc->num_regs = 2;
memset(fp->texcoord, 0xff, sizeof(fp->texcoord));
- for (unsigned i = 0; i < fp->info.num_properties; ++i) {
- switch (fp->info.properties[i].name) {
- case TGSI_PROPERTY_FS_COORD_ORIGIN:
- if (fp->info.properties[i].data[0])
- fp->coord_conventions |= NV30_3D_COORD_CONVENTIONS_ORIGIN_INVERTED;
- break;
- case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
- if (fp->info.properties[i].data[0])
- fp->coord_conventions |= NV30_3D_COORD_CONVENTIONS_CENTER_INTEGER;
- break;
- case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS:
- if (fp->info.properties[i].data[0])
- fp->rt_enable |= NV30_3D_RT_ENABLE_MRT;
- break;
- default:
- break;
- }
- }
+ if (fp->info.properties[TGSI_PROPERTY_FS_COORD_ORIGIN][0])
+ fp->coord_conventions |= NV30_3D_COORD_CONVENTIONS_ORIGIN_INVERTED;
+ if (fp->info.properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER][0])
+ fp->coord_conventions |= NV30_3D_COORD_CONVENTIONS_CENTER_INTEGER;
+ if (fp->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS][0])
+ fp->rt_enable |= NV30_3D_RT_ENABLE_MRT;
if (!nvfx_fragprog_prepare(fpc))
goto out_err;
find_output_registers(&compiler, shader);
- shader->write_all = FALSE;
- for (i = 0; i < shader->info.num_properties; i++) {
- if (shader->info.properties[i].name == TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS) {
- shader->write_all = TRUE;
- }
- }
+ shader->write_all =
+ shader->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS][0];
if (compiler.Base.Debug & RC_DBG_LOG) {
DBG(r300, DBG_FP, "r300: Initial fragment program\n");
bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
}
break;
- case TGSI_PROCESSOR_GEOMETRY: {
- int i;
-
+ case TGSI_PROCESSOR_GEOMETRY:
si_shader_ctx.radeon_bld.load_input = declare_input_gs;
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
bld_base->emit_epilogue = si_llvm_emit_gs_epilogue;
- for (i = 0; i < sel->info.num_properties; i++) {
- switch (sel->info.properties[i].name) {
- case TGSI_PROPERTY_GS_INPUT_PRIM:
- shader->gs_input_prim = sel->info.properties[i].data[0];
- break;
- case TGSI_PROPERTY_GS_OUTPUT_PRIM:
- shader->gs_output_prim = sel->info.properties[i].data[0];
- break;
- case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES:
- shader->gs_max_out_vertices = sel->info.properties[i].data[0];
- break;
- }
- }
+ shader->gs_input_prim =
+ sel->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM][0];
+ shader->gs_output_prim =
+ sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM][0];
+ shader->gs_max_out_vertices =
+ sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES][0];
break;
- }
- case TGSI_PROCESSOR_FRAGMENT: {
- int i;
-
+ case TGSI_PROCESSOR_FRAGMENT:
si_shader_ctx.radeon_bld.load_input = declare_input_fs;
bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
- for (i = 0; i < sel->info.num_properties; i++) {
- switch (sel->info.properties[i].name) {
- case TGSI_PROPERTY_FS_DEPTH_LAYOUT:
- switch (sel->info.properties[i].data[0]) {
- case TGSI_FS_DEPTH_LAYOUT_GREATER:
- shader->db_shader_control |=
- S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z);
- break;
- case TGSI_FS_DEPTH_LAYOUT_LESS:
- shader->db_shader_control |=
- S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z);
- break;
- }
- break;
- }
+ switch (sel->info.properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT][0]) {
+ case TGSI_FS_DEPTH_LAYOUT_GREATER:
+ shader->db_shader_control |=
+ S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z);
+ break;
+ case TGSI_FS_DEPTH_LAYOUT_LESS:
+ shader->db_shader_control |=
+ S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z);
+ break;
}
break;
- }
default:
assert(!"Unsupported shader type");
return -1;