added GL_BLEND/texenv color bug fix
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 9 Jan 2002 00:14:13 +0000 (00:14 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 9 Jan 2002 00:14:13 +0000 (00:14 +0000)
docs/VERSIONS

index 50fadb29f197be25d06313e3a6a8dc91aedc0ef1..da2a7983f226e4eaa6943cb462b59925c0ac0bf1 100644 (file)
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.77 2001/12/19 01:29:58 brianp Exp $
+$Id: VERSIONS,v 1.78 2002/01/09 00:14:13 brianp Exp $
 
 
 Mesa Version History
@@ -935,8 +935,7 @@ Mesa Version History
        - GL_ARB_depth_texture extension
        - GL_ARB_shadow extension
        - GL_ARB_shadow_ambient extension
-       - GL_NV_vertex_program
     Bug fixes:
-       - 
+       - GL_BLEND with non-black texture env color wasn't always correct
     Changes:
        - New spec file and Python code to generate some GL dispatch files