r300->pvs_flush.allow_null_state = TRUE;
r300->query_start.allow_null_state = TRUE;
r300->texture_cache_inval.allow_null_state = TRUE;
+
+ /* Some states must be marked dirty here to properly set up
+ * hardware in the first command stream. */
+ r300->invariant_state.dirty = TRUE;
+ r300->pvs_flush.dirty = TRUE;
+ r300->vap_invariant_state.dirty = TRUE;
+ r300->texture_cache_inval.dirty = TRUE;
+ r300->textures_state.dirty = TRUE;
}
/* Not every state tracker calls every driver function before the first draw
r300_init_state_functions(r300);
r300_init_resource_functions(r300);
- r300->invariant_state.dirty = TRUE;
-
rws->set_flush_cb(r300->rws, r300_flush_cb, r300);
r300->dirty_hw++;
r300->context.create_sampler_view(&r300->context, tex, &vtempl);
pipe_resource_reference(&tex, NULL);
-
- /* This will make sure that the dummy texture is set up
- * from the beginning even if an application does not use
- * textures. */
- r300->textures_state.dirty = TRUE;
}
return &r300->context;