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intel: Drop check for wrapped_depth in RB mapping.
author
Eric Anholt
<eric@anholt.net>
Wed, 7 Dec 2011 22:50:02 +0000
(14:50 -0800)
committer
Eric Anholt
<eric@anholt.net>
Wed, 14 Dec 2011 21:18:18 +0000
(13:18 -0800)
This used to be needed because irb->mt would be unset for fake packed
depth/stencil, but no longer.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/intel/intel_fbo.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_fbo.c
b/src/mesa/drivers/dri/intel/intel_fbo.c
index de4807a9ee9b06bb0a08c6e6e24365e2347f29dd..1ec728fc3e4392caf343ab7156b54d5d799e6529 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/
src/mesa/drivers/dri/intel/intel_fbo.c
@@
-122,7
+122,7
@@
intel_map_renderbuffer(struct gl_context *ctx,
int stride;
/* We sometimes get called with this by our intel_span.c usage. */
- if (!irb->mt
&& !irb->wrapped_depth
) {
+ if (!irb->mt) {
*out_map = NULL;
*out_stride = 0;
return;