st/nine: Do not saturate illumination coefficients in ff
authorAxel Davy <axel.davy@ens.fr>
Sat, 26 Nov 2016 13:28:38 +0000 (14:28 +0100)
committerAxel Davy <axel.davy@ens.fr>
Tue, 20 Dec 2016 22:44:21 +0000 (23:44 +0100)
Fixes bad rendering of a test app.
Wine has the same behaviour.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
src/gallium/state_trackers/nine/nine_ff.c

index 8b6f4422c08459aab7ff78a2ca8a74787ff1320d..a1eb3783b0071dd817fb78f1ea125e36dbd33ef4 100644 (file)
@@ -814,10 +814,6 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
         ureg_MOV(ureg, rD, ureg_imm1f(ureg, 0.0f));
         ureg_MOV(ureg, rA, ureg_imm1f(ureg, 0.0f));
         ureg_MOV(ureg, rS, ureg_imm1f(ureg, 0.0f));
-        rD = ureg_saturate(rD);
-        rA = ureg_saturate(rA);
-        rS = ureg_saturate(rS);
-
 
         /* loop management */
         ureg_BGNLOOP(ureg, &label[loop_label]);