float x0, x1, y0, y1, z;
float dz;
float x_range, y_range;
- float tri_x, tri_y;
blit->mode = nv50_blit_select_mode(info);
blit->color_mask = nv50_blit_derive_color_mask(info);
x0 = (float)info->src.box.x - x_range * (float)info->dst.box.x;
y0 = (float)info->src.box.y - y_range * (float)info->dst.box.y;
- tri_x = 65536 << nv50_miptree(dst)->ms_x;
- tri_y = 65536 << nv50_miptree(dst)->ms_y;
-
- x1 = x0 + tri_x * x_range;
- y1 = y0 + tri_y * y_range;
+ x1 = x0 + 16384.0f * x_range;
+ y1 = y0 + 16384.0f * y_range;
x0 *= (float)(1 << nv50_miptree(src)->ms_x);
x1 *= (float)(1 << nv50_miptree(src)->ms_x);
PUSH_DATAf(push, z);
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3);
PUSH_DATA (push, 0x74200);
- PUSH_DATAf(push, tri_x);
+ PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_x);
PUSH_DATAf(push, 0.0f);
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4);
PUSH_DATA (push, 0x74301);
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3);
PUSH_DATA (push, 0x74200);
PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, tri_y);
+ PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_y);
IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
}