# Makefile for core library for VMS
# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl
-# Last revision : 7 February 2006
+# Last revision : 21 February 2006
.first
define gl [----.include.gl]
slang_assemble_constructor.obj,slang_assemble_typeinfo.obj,\
slang_storage.obj,slang_assemble_assignment.obj,\
slang_compile_function.obj,slang_compile_struct.obj,\
- slang_compile_variable.obj,slang_compile_operation.obj
+ slang_compile_variable.obj,slang_compile_operation.obj,\
+ slang_library_noise.obj
##### RULES #####
slang_compile_function.obj : slang_compile_function.c
slang_compile_struct.obj : slang_compile_struct.c
slang_compile_variable.obj : slang_compile_variable.c
-slang_compile_operation..obj : slang_compile_operation.c
+slang_compile_operation.obj : slang_compile_operation.c
+slang_library_noise.obj : slang_library_noise.c
# Makefile for core library for VMS
-# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
-# Last revision : 23 March 2004
+# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl
+# Last revision : 21 February 2006
.first
define gl [---.include.gl]
s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \
s_masking.c s_nvfragprog.c s_points.c s_readpix.c \
s_span.c s_stencil.c s_texstore.c s_texcombine.c s_texfilter.c \
- s_triangle.c s_zoom.c s_atifragshader.c
+ s_triangle.c s_zoom.c s_atifragshader.c s_arbshader.c
OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\
- s_bitmap.obj,s_blend.obj,\
+ s_bitmap.obj,s_blend.obj,s_arbshader.obj,\
s_buffers.obj,s_context.obj,s_atifragshader.obj,\
s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\
s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,s_nvfragprog.obj,\
s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
- s_texstore.obj,s_texcombine.obj,s_texfilter.obj,s_triangle.obj,s_zoom.obj
+ s_texstore.obj,s_texcombine.obj,s_texfilter.obj,s_triangle.obj,\
+ s_zoom.obj
##### RULES #####
s_texfilter.obj : s_texfilter.c
s_triangle.obj : s_triangle.c
s_zoom.obj : s_zoom.c
+s_arbshader.obj : s_arbshader.c
# Makefile for core library for VMS
-# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
-# Last revision : 13 June 2005
+# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl
+# Last revision : 21 February 2006
.first
define gl [---.include.gl]
VPATH = RCS
-INCDIR = [---.include],[-.main],[-.glapi],[-.shader]
+INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
LIBDIR = [---.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c \
t_vtx_eval.c t_vtx_exec.c t_save_playback.c t_save_loopback.c \
t_vertex.c t_vtx_generic.c t_vtx_x86.c t_vertex_generic.c \
- t_vb_arbprogram.c t_vp_build.c
+ t_vb_arbprogram.c t_vp_build.c t_vb_arbshader.c
OBJECTS = t_array_api.obj,t_array_import.obj,t_context.obj,\
t_pipeline.obj,t_vb_fog.obj,t_vb_light.obj,t_vb_normals.obj,\
t_vb_texmat.obj,t_vb_vertex.obj,t_save_api.obj,t_vtx_api.obj,\
t_vtx_eval.obj,t_vtx_exec.obj,t_save_playback.obj,t_save_loopback.obj,\
t_vertex.obj,t_vtx_generic.obj,t_vtx_x86.obj,t_vertex_generic.obj,\
- t_vb_arbprogram.obj,t_vp_build.obj
+ t_vb_arbprogram.obj,t_vp_build.obj,t_vb_arbshader.obj
##### RULES #####
t_vertex_generic.obj : t_vertex_generic.c
t_vb_arbprogram.obj : t_vb_arbprogram.c
t_vp_build.obj : t_vp_build.c
+t_vb_arbshader.obj : t_vb_arbshader.c