#include "main/macros.h"
#include "main/mtypes.h"
#include "main/errors.h"
-#include "vbo/vbo.h"
#include "brw_structs.h"
#include "brw_pipe_control.h"
#include "compiler/brw_compiler.h"
* These bitfields indicate which workarounds are needed.
*/
uint8_t attrib_wa_flags[VERT_ATTRIB_MAX];
-
- /* For the initial pushdown, keep the list of vbo inputs. */
- struct vbo_inputs draw_arrays;
} vb;
struct {
struct brw_transform_feedback_object *xfb_obj =
(struct brw_transform_feedback_object *) gl_xfb_obj;
- /* The initial pushdown of the inputs array into the drivers */
- _mesa_set_drawing_arrays(ctx, brw->vb.draw_arrays.inputs);
- _vbo_update_inputs(ctx, &brw->vb.draw_arrays);
-
if (!brw_check_conditional_render(brw))
return;
void
brw_draw_init(struct brw_context *brw)
{
- /* Keep our list of gl_vertex_array inputs */
- _vbo_init_inputs(&brw->vb.draw_arrays);
-
for (int i = 0; i < VERT_ATTRIB_MAX; i++)
brw->vb.inputs[i].buffer = -1;
brw->vb.nr_buffers = 0;