We only program in one layer size per texture, so that means that all
levels must share one size. This makes the piglit test
bin/texelFetch fs sampler2DArray
have the same breakage as its non-array version instead of being
completely off, and makes
bin/ext_texture_array-gen-mipmap
start passing.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
slice->pitch = align(width, 32);
slice->offset = size;
- slice->size0 = align(slice->pitch * height * rsc->cpp, alignment);
+ /* 1d array, 2d array, 3d textures (but not cube!) must all have the
+ * same layer size for each miplevel on a3xx. These are also the
+ * targets that have non-1 alignment.
+ */
+ if (level == 0 || layers_in_level == 1 || alignment == 1)
+ slice->size0 = align(slice->pitch * height * rsc->cpp, alignment);
+ else
+ slice->size0 = rsc->slices[0].size0;
size += slice->size0 * depth * layers_in_level;