_mesa_strtod() is used for shader/program parsing where the decimal
point character is always '.' Use strtod_l() with a "C" locale to
ensure correct string->double conversion when the actual locale uses
another character such as ',' for the decimal point.
Fixes bug 24531.
#include "context.h"
#include "version.h"
+#ifdef _GNU_SOURCE
+#include <locale.h>
+#endif
+
#define MAXSTRING 4000 /* for vsnprintf() */
double
_mesa_strtod( const char *s, char **end )
{
+#ifdef _GNU_SOURCE
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+ }
+ return strtod_l(s, end, loc);
+#else
return strtod(s, end);
+#endif
}
/** Compute simple checksum/hash for a string */