}
static void get_texcoords(struct pipe_sampler_view *src,
+ unsigned src_width0, unsigned src_height0,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2,
float out[4])
boolean normalized = tex->target != PIPE_TEXTURE_RECT;
if (normalized) {
- out[0] = x1 / (float)u_minify(tex->width0, level);
- out[1] = y1 / (float)u_minify(tex->height0, level);
- out[2] = x2 / (float)u_minify(tex->width0, level);
- out[3] = y2 / (float)u_minify(tex->height0, level);
+ out[0] = x1 / (float)u_minify(src_width0, level);
+ out[1] = y1 / (float)u_minify(src_height0, level);
+ out[2] = x2 / (float)u_minify(src_width0, level);
+ out[3] = y2 / (float)u_minify(src_height0, level);
} else {
out[0] = x1;
out[1] = y1;
out[1] = coord[3]; /*t3.t*/
}
-static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
- struct pipe_sampler_view *src,
- unsigned x1, unsigned y1,
- unsigned x2, unsigned y2)
+static void blitter_set_texcoords(struct blitter_context_priv *ctx,
+ struct pipe_sampler_view *src,
+ unsigned src_width0, unsigned src_height0,
+ unsigned layer,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
{
unsigned i;
float coord[4];
+ float face_coord[4][2];
- get_texcoords(src, x1, y1, x2, y2, coord);
- set_texcoords_in_vertices(coord, &ctx->vertices[0][1][0], 8);
+ get_texcoords(src, src_width0, src_height0, x1, y1, x2, y2, coord);
- for (i = 0; i < 4; i++) {
- ctx->vertices[i][1][2] = 0; /*r*/
- ctx->vertices[i][1][3] = 1; /*q*/
+ if (src->texture->target == PIPE_TEXTURE_CUBE) {
+ set_texcoords_in_vertices(coord, &face_coord[0][0], 2);
+ util_map_texcoords2d_onto_cubemap(layer,
+ /* pointer, stride in floats */
+ &face_coord[0][0], 2,
+ &ctx->vertices[0][1][0], 8);
+ } else {
+ set_texcoords_in_vertices(coord, &ctx->vertices[0][1][0], 8);
}
-}
-
-static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
- struct pipe_sampler_view *src,
- unsigned zslice,
- unsigned x1, unsigned y1,
- unsigned x2, unsigned y2)
-{
- struct pipe_resource *tex = src->texture;
- unsigned level = src->u.tex.first_level;
- boolean is_array = tex->target != PIPE_TEXTURE_2D_ARRAY;
- float r = is_array ? zslice : zslice / (float)u_minify(tex->depth0, level);
- int i;
-
- blitter_set_texcoords_2d(ctx, src, x1, y1, x2, y2);
-
- for (i = 0; i < 4; i++)
- ctx->vertices[i][1][2] = r; /*r*/
-}
-
-static void blitter_set_texcoords_1d_array(struct blitter_context_priv *ctx,
- struct pipe_sampler_view *src,
- unsigned zslice,
- unsigned x1, unsigned x2)
-{
- int i;
-
- blitter_set_texcoords_2d(ctx, src, x1, 0, x2, 0);
- for (i = 0; i < 4; i++)
- ctx->vertices[i][1][1] = zslice; /*r*/
-}
-
-static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
- struct pipe_sampler_view *src,
- unsigned face,
- unsigned x1, unsigned y1,
- unsigned x2, unsigned y2)
-{
- int i;
- float coord[4];
- float st[4][2];
+ /* Set the layer. */
+ switch (src->texture->target) {
+ case PIPE_TEXTURE_3D:
+ {
+ float r = layer / (float)u_minify(src->texture->depth0,
+ src->u.tex.first_level);
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][2] = r; /*r*/
+ }
+ break;
- get_texcoords(src, x1, y1, x2, y2, coord);
- set_texcoords_in_vertices(coord, &st[0][0], 2);
+ case PIPE_TEXTURE_1D_ARRAY:
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][1] = layer; /*t*/
+ break;
- util_map_texcoords2d_onto_cubemap(face,
- /* pointer, stride in floats */
- &st[0][0], 2,
- &ctx->vertices[0][1][0], 8);
+ case PIPE_TEXTURE_2D_ARRAY:
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][2] = layer; /*r*/
+ break;
- for (i = 0; i < 4; i++)
- ctx->vertices[i][1][3] = 1; /*q*/
+ default:;
+ }
}
static void blitter_set_dst_dimensions(struct blitter_context_priv *ctx,
view = pipe->create_sampler_view(pipe, src, &viewTempl);
/* Copy. */
- util_blitter_copy_texture_view(blitter, dstsurf, dstx, dsty, view, srcbox);
+ util_blitter_copy_texture_view(blitter, dstsurf, dstx, dsty, view, srcbox,
+ src->width0, src->height0);
pipe_surface_reference(&dstsurf, NULL);
pipe_sampler_view_reference(&view, NULL);
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_sampler_view *src,
- const struct pipe_box *srcbox)
+ const struct pipe_box *srcbox,
+ unsigned src_width0, unsigned src_height0)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
* texture coordinates too.
*/
union pipe_color_union coord;
- get_texcoords(src, srcbox->x, srcbox->y,
+ get_texcoords(src, src_width0, src_height0, srcbox->x, srcbox->y,
srcbox->x+width, srcbox->y+height, coord.f);
/* Draw. */
/* Set texture coordinates. */
switch (src_target) {
case PIPE_TEXTURE_1D_ARRAY:
- blitter_set_texcoords_1d_array(ctx, src, srcbox->y, srcbox->x,
- srcbox->x + width);
- break;
-
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_3D:
- blitter_set_texcoords_3d(ctx, src, srcbox->z,
- srcbox->x, srcbox->y,
- srcbox->x + width, srcbox->y + height);
- break;
-
case PIPE_TEXTURE_CUBE:
- blitter_set_texcoords_cube(ctx, src, srcbox->z,
- srcbox->x, srcbox->y,
- srcbox->x + width, srcbox->y + height);
+ blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z,
+ srcbox->y, srcbox->x,
+ srcbox->x + width, srcbox->y + height);
break;
default: