u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
} while (0)
-#define OP_MASK (0xf) /* we are unlikely to have more than 15 */
-#define OPN(operator, ip) {#operator, OPCODE_##operator, ip}
-
-static struct {
- char *name;
- int opcode;
- unsigned long ip; /* number of input operands and flags */
-} op_names[] = {
- /* *INDENT-OFF* */
- OPN(ABS, 1),
- OPN(ADD, 2),
- OPN(ARL, 1),
- OPN(DP3, 2),
- OPN(DP4, 2),
- OPN(DPH, 2),
- OPN(DST, 2),
- OPN(EX2, 1),
- OPN(EXP, 1),
- OPN(FLR, 1),
- OPN(FRC, 1),
- OPN(LG2, 1),
- OPN(LIT, 1),
- OPN(LOG, 1),
- OPN(MAD, 3),
- OPN(MAX, 2),
- OPN(MIN, 2),
- OPN(MOV, 1),
- OPN(MUL, 2),
- OPN(POW, 2),
- OPN(RCP, 1),
- OPN(RSQ, 1),
- OPN(SGE, 2),
- OPN(SLT, 2),
- OPN(SUB, 2),
- OPN(SWZ, 1),
- OPN(XPD, 2),
- OPN(PRINT, 0),
- OPN(END, 0)
- /* *INDENT-ON* */
-};
-
-#undef OPN
-
int r300VertexProgUpdateParams(GLcontext * ctx,
struct r300_vertex_program_cont *vp,
float *dst)
(src->RelAddr << 4);
}
-static unsigned long op_operands(enum prog_opcode opcode)
-{
- int i;
-
- /* Can we trust mesas opcodes to be in order ? */
- for (i = 0; i < sizeof(op_names) / sizeof(*op_names); i++)
- if (op_names[i].opcode == opcode)
- return op_names[i].ip;
-
- fprintf(stderr, "op %d not found in op_names\n", opcode);
- _mesa_exit(-1);
- return 0;
-}
-
static GLboolean valid_dst(struct r300_vertex_program *vp,
struct prog_dst_register *dst)
{
vpi->DstReg.Index = u_temp_i;
}
- num_operands = op_operands(vpi->Opcode) & OP_MASK;
+ num_operands = _mesa_num_inst_src_regs(vpi->Opcode);
/* copy the sources (src) from mesa into a local variable... is this needed? */
for (i = 0; i < num_operands; i++) {