#include "radeon_swtcl.h"
#include "radeon_tcl.h"
-/***********************************************************************
- * Build render functions from dd templates *
- ***********************************************************************/
-
-
-#define RADEON_XYZW_BIT 0x01
-#define RADEON_RGBA_BIT 0x02
-#define RADEON_SPEC_BIT 0x04
-#define RADEON_TEX0_BIT 0x08
-#define RADEON_TEX1_BIT 0x10
-#define RADEON_PTEX_BIT 0x20
-#define RADEON_MAX_SETUP 0x40
static void flush_last_swtcl_prim( radeonContextPtr rmesa );
-static struct {
- void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- tnl_interp_func interp;
- tnl_copy_pv_func copy_pv;
- GLboolean (*check_tex_sizes)( GLcontext *ctx );
- GLuint vertex_size;
- GLuint vertex_format;
-} setup_tab[RADEON_MAX_SETUP];
-
-
-#define TINY_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
- RADEON_CP_VC_FRMT_Z | \
- RADEON_CP_VC_FRMT_PKCOLOR)
-
-#define NOTEX_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
- RADEON_CP_VC_FRMT_Z | \
- RADEON_CP_VC_FRMT_W0 | \
- RADEON_CP_VC_FRMT_PKCOLOR | \
- RADEON_CP_VC_FRMT_PKSPEC)
-
-#define TEX0_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
- RADEON_CP_VC_FRMT_Z | \
- RADEON_CP_VC_FRMT_W0 | \
- RADEON_CP_VC_FRMT_PKCOLOR | \
- RADEON_CP_VC_FRMT_PKSPEC | \
- RADEON_CP_VC_FRMT_ST0)
-
-#define TEX1_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
- RADEON_CP_VC_FRMT_Z | \
- RADEON_CP_VC_FRMT_W0 | \
- RADEON_CP_VC_FRMT_PKCOLOR | \
- RADEON_CP_VC_FRMT_PKSPEC | \
- RADEON_CP_VC_FRMT_ST0 | \
- RADEON_CP_VC_FRMT_ST1)
-
-#define PROJ_TEX1_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
- RADEON_CP_VC_FRMT_Z | \
- RADEON_CP_VC_FRMT_W0 | \
- RADEON_CP_VC_FRMT_PKCOLOR | \
- RADEON_CP_VC_FRMT_PKSPEC | \
- RADEON_CP_VC_FRMT_ST0 | \
- RADEON_CP_VC_FRMT_Q0 | \
- RADEON_CP_VC_FRMT_ST1 | \
- RADEON_CP_VC_FRMT_Q1)
-
-#define TEX2_VERTEX_FORMAT 0
-#define TEX3_VERTEX_FORMAT 0
-#define PROJ_TEX3_VERTEX_FORMAT 0
-
-#define DO_XYZW (IND & RADEON_XYZW_BIT)
-#define DO_RGBA (IND & RADEON_RGBA_BIT)
-#define DO_SPEC (IND & RADEON_SPEC_BIT)
-#define DO_FOG (IND & RADEON_SPEC_BIT)
-#define DO_TEX0 (IND & RADEON_TEX0_BIT)
-#define DO_TEX1 (IND & RADEON_TEX1_BIT)
-#define DO_TEX2 0
-#define DO_TEX3 0
-#define DO_PTEX (IND & RADEON_PTEX_BIT)
-
-#define VERTEX radeonVertex
-#define VERTEX_COLOR radeon_color_t
-#define GET_VIEWPORT_MAT() 0
-#define GET_TEXSOURCE(n) n
-#define GET_VERTEX_FORMAT() RADEON_CONTEXT(ctx)->swtcl.vertex_format
-#define GET_VERTEX_STORE() RADEON_CONTEXT(ctx)->swtcl.verts
-#define GET_VERTEX_SIZE() RADEON_CONTEXT(ctx)->swtcl.vertex_size * sizeof(GLuint)
-
-#define HAVE_HW_VIEWPORT 1
-/* Tiny vertices don't seem to work atm - haven't looked into why.
- */
-#define HAVE_HW_DIVIDE (IND & ~(RADEON_XYZW_BIT|RADEON_RGBA_BIT))
-#define HAVE_TINY_VERTICES 1
-#define HAVE_RGBA_COLOR 1
-#define HAVE_NOTEX_VERTICES 1
-#define HAVE_TEX0_VERTICES 1
-#define HAVE_TEX1_VERTICES 1
-#define HAVE_TEX2_VERTICES 0
-#define HAVE_TEX3_VERTICES 0
-#define HAVE_PTEX_VERTICES 1
-
-#define CHECK_HW_DIVIDE (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE| \
- DD_TRI_UNFILLED)))
-
-#define INTERP_VERTEX setup_tab[RADEON_CONTEXT(ctx)->swtcl.SetupIndex].interp
-#define COPY_PV_VERTEX setup_tab[RADEON_CONTEXT(ctx)->swtcl.SetupIndex].copy_pv
-
+/* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
+/* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
+#define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
/***********************************************************************
- * Generate pv-copying and translation functions *
- ***********************************************************************/
-
-#define TAG(x) radeon_##x
-#define IND ~0
-#include "tnl_dd/t_dd_vb.c"
-#undef IND
-
-
-/***********************************************************************
- * Generate vertex emit and interp functions *
+ * Initialization
***********************************************************************/
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT)
-#define TAG(x) x##_wg
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT)
-#define TAG(x) x##_wgt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_PTEX_BIT)
-#define TAG(x) x##_wgpt0
-#include "tnl_dd/t_dd_vbtmp.h"
+#define EMIT_ATTR( ATTR, STYLE, F0 ) \
+do { \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
+ rmesa->swtcl.vertex_attr_count++; \
+ fmt_0 |= F0; \
+} while (0)
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT)
-#define TAG(x) x##_wgt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
+#define EMIT_PAD( N ) \
+do { \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
+ rmesa->swtcl.vertex_attr_count++; \
+} while (0)
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT|\
- RADEON_PTEX_BIT)
-#define TAG(x) x##_wgpt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
+static GLuint radeon_cp_vc_frmts[3][2] =
+{
+ { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 },
+ { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 },
+ { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 },
+};
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT)
-#define TAG(x) x##_wgfs
-#include "tnl_dd/t_dd_vbtmp.h"
+static void radeonSetVertexFormat( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ GLuint index = tnl->render_inputs;
+ int fmt_0 = 0;
+ int offset = 0;
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\
- RADEON_TEX0_BIT)
-#define TAG(x) x##_wgfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\
- RADEON_TEX0_BIT|RADEON_PTEX_BIT)
-#define TAG(x) x##_wgfspt0
-#include "tnl_dd/t_dd_vbtmp.h"
+ /* Important:
+ */
+ if ( VB->NdcPtr != NULL ) {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+ }
+ else {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+ }
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\
- RADEON_TEX0_BIT|RADEON_TEX1_BIT)
-#define TAG(x) x##_wgfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
+ assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
+ rmesa->swtcl.vertex_attr_count = 0;
+
+ /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
+ * build up a hardware vertex.
+ */
+ if ( !rmesa->swtcl.needproj ||
+ (index & _TNL_BITS_TEX_ANY)) { /* for projtex */
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F,
+ RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 );
+ offset = 4;
+ }
+ else {
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F,
+ RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z );
+ offset = 3;
+ }
-#define IND (RADEON_XYZW_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|\
- RADEON_TEX0_BIT|RADEON_TEX1_BIT|RADEON_PTEX_BIT)
-#define TAG(x) x##_wgfspt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
+ rmesa->swtcl.coloroffset = offset;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA,
+ RADEON_CP_VC_FRMT_PKCOLOR );
+#else
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR,
+ RADEON_CP_VC_FRMT_PKCOLOR );
+#endif
+ offset += 1;
+ rmesa->swtcl.specoffset = 0;
+ if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
-/***********************************************************************
- * Initialization
- ***********************************************************************/
+#if MESA_LITTLE_ENDIAN
+ if (index & _TNL_BIT_COLOR1) {
+ rmesa->swtcl.specoffset = offset;
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
+ RADEON_CP_VC_FRMT_PKSPEC );
+ }
+ else {
+ EMIT_PAD( 3 );
+ }
-static void init_setup_tab( void )
-{
- init_wg();
- init_wgt0();
- init_wgpt0();
- init_wgt0t1();
- init_wgpt0t1();
- init_wgfs();
- init_wgfst0();
- init_wgfspt0();
- init_wgfst0t1();
- init_wgfspt0t1();
-}
+ if (index & _TNL_BIT_FOG) {
+ EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
+ RADEON_CP_VC_FRMT_PKSPEC );
+ }
+ else {
+ EMIT_PAD( 1 );
+ }
+#else
+ if (index & _TNL_BIT_FOG) {
+ EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
+ RADEON_CP_VC_FRMT_PKSPEC );
+ }
+ else {
+ EMIT_PAD( 1 );
+ }
+ if (index & _TNL_BIT_COLOR1) {
+ rmesa->swtcl.specoffset = offset;
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
+ RADEON_CP_VC_FRMT_PKSPEC );
+ }
+ else {
+ EMIT_PAD( 3 );
+ }
+#endif
+ }
+ if (index & _TNL_BITS_TEX_ANY) {
+ int i;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (index & _TNL_BIT_TEX(i)) {
+ GLuint sz = VB->TexCoordPtr[i]->size;
+
+ switch (sz) {
+ case 1:
+ case 2:
+ case 3:
+ EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
+ radeon_cp_vc_frmts[i][0] );
+ break;
+ case 4:
+ EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW,
+ radeon_cp_vc_frmts[i][1] );
+ break;
+ default:
+ continue;
+ };
+ }
+ }
+ }
-void radeonPrintSetupFlags(char *msg, GLuint flags )
-{
- fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n",
- msg,
- (int)flags,
- (flags & RADEON_XYZW_BIT) ? " xyzw," : "",
- (flags & RADEON_RGBA_BIT) ? " rgba," : "",
- (flags & RADEON_SPEC_BIT) ? " spec/fog," : "",
- (flags & RADEON_TEX0_BIT) ? " tex-0," : "",
- (flags & RADEON_TEX1_BIT) ? " tex-1," : "",
- (flags & RADEON_PTEX_BIT) ? " proj-tex," : "");
+ if ( rmesa->tnl_index != index ||
+ fmt_0 != rmesa->swtcl.vertex_format) {
+ RADEON_NEWPRIM(rmesa);
+ rmesa->swtcl.vertex_format = fmt_0;
+ rmesa->swtcl.vertex_size =
+ _tnl_install_attrs( ctx,
+ rmesa->swtcl.vertex_attrs,
+ rmesa->swtcl.vertex_attr_count,
+ NULL, 0 );
+ rmesa->swtcl.vertex_size /= 4;
+ rmesa->tnl_index = index;
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf( stderr, "%s: vertex_size= %d floats\n",
+ __FUNCTION__, rmesa->swtcl.vertex_size);
+ }
}
static void radeonRenderStart( GLcontext *ctx )
{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
- if (!setup_tab[rmesa->swtcl.SetupIndex].check_tex_sizes(ctx)) {
- GLuint ind = rmesa->swtcl.SetupIndex |= (RADEON_PTEX_BIT|RADEON_RGBA_BIT);
-
- /* Projective textures are handled nicely; just have to change
- * up to the new vertex format.
- */
- if (setup_tab[ind].vertex_format != rmesa->swtcl.vertex_format) {
- RADEON_NEWPRIM(rmesa);
- rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format;
- rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size;
- }
-
- if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
- tnl->Driver.Render.Interp = setup_tab[rmesa->swtcl.SetupIndex].interp;
- tnl->Driver.Render.CopyPV = setup_tab[rmesa->swtcl.SetupIndex].copy_pv;
- }
- }
+ radeonSetVertexFormat( ctx );
if (rmesa->dma.flush != 0 &&
rmesa->dma.flush != flush_last_swtcl_prim)
}
-void radeonBuildVertices( GLcontext *ctx, GLuint start, GLuint count,
- GLuint newinputs )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
- GLuint stride = rmesa->swtcl.vertex_size * sizeof(int);
- GLubyte *v = ((GLubyte *)rmesa->swtcl.verts + (start * stride));
-
- newinputs |= rmesa->swtcl.SetupNewInputs;
- rmesa->swtcl.SetupNewInputs = 0;
-
- if (!newinputs)
- return;
-
- setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, v, stride );
-}
-
+/**
+ * Set vertex state for SW TCL. The primary purpose of this function is to
+ * determine in advance whether or not the hardware can / should do the
+ * projection divide or Mesa should do it.
+ */
void radeonChooseVertexState( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint ind = (RADEON_XYZW_BIT | RADEON_RGBA_BIT);
-
- if (!rmesa->TclFallback || rmesa->Fallback)
- return;
-
- if (ctx->Fog.Enabled || (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR))
- ind |= RADEON_SPEC_BIT;
- if (ctx->Texture._EnabledUnits & 0x2)
- /* unit 1 enabled */
- ind |= RADEON_TEX0_BIT|RADEON_TEX1_BIT;
- else if (ctx->Texture._EnabledUnits & 0x1)
- /* unit 0 enabled */
- ind |= RADEON_TEX0_BIT;
+ GLuint se_coord_fmt;
- rmesa->swtcl.SetupIndex = ind;
+ /* HW perspective divide is a win, but tiny vertex formats are a
+ * bigger one.
+ */
- if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
- tnl->Driver.Render.Interp = radeon_interp_extras;
- tnl->Driver.Render.CopyPV = radeon_copy_pv_extras;
+ if ( ((tnl->render_inputs & (_TNL_BITS_TEX_ANY|_TNL_BIT_COLOR1) ) == 0)
+ || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+ rmesa->swtcl.needproj = GL_TRUE;
+ se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
+ RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
+ RADEON_TEX1_W_ROUTING_USE_Q1);
}
else {
- tnl->Driver.Render.Interp = setup_tab[ind].interp;
- tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
+ rmesa->swtcl.needproj = GL_FALSE;
+ se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 |
+ RADEON_TEX1_W_ROUTING_USE_Q1);
}
- if (setup_tab[ind].vertex_format != rmesa->swtcl.vertex_format) {
- RADEON_NEWPRIM(rmesa);
- rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format;
- rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size;
- }
+ _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
- {
- GLuint se_coord_fmt, needproj;
-
- /* HW perspective divide is a win, but tiny vertex formats are a
- * bigger one.
- */
- if (setup_tab[ind].vertex_format == TINY_VERTEX_FORMAT ||
- (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
- needproj = GL_TRUE;
- se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
- RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
- RADEON_TEX1_W_ROUTING_USE_Q1);
- }
- else {
- needproj = GL_FALSE;
- se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 |
- RADEON_TEX1_W_ROUTING_USE_Q1);
- }
-
- if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
- RADEON_STATECHANGE( rmesa, set );
- rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
- }
- _tnl_need_projected_coords( ctx, needproj );
+ if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
+ RADEON_STATECHANGE( rmesa, set );
+ rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
}
}
}
-
-
-static void *radeon_emit_contiguous_verts( GLcontext *ctx,
- GLuint start,
- GLuint count,
- void *dest)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint stride = rmesa->swtcl.vertex_size * 4;
- setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, dest, stride );
- return (void *)((char *)dest + stride * (count - start));
-}
-
-
-
-void radeon_emit_indexed_verts( GLcontext *ctx, GLuint start, GLuint count )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- radeonAllocDmaRegionVerts( rmesa,
- &rmesa->swtcl.indexed_verts,
- count - start,
- rmesa->swtcl.vertex_size * 4,
- 64);
-
- setup_tab[rmesa->swtcl.SetupIndex].emit(
- ctx, start, count,
- rmesa->swtcl.indexed_verts.address + rmesa->swtcl.indexed_verts.start,
- rmesa->swtcl.vertex_size * 4 );
-}
-
-
/*
* Render unclipped vertex buffers by emitting vertices directly to
* dma buffers. Use strip/fan hardware primitives where possible.
#define HAVE_QUADS 0
#define HAVE_QUAD_STRIPS 0
#define HAVE_POLYGONS 0
-#define HAVE_ELTS 1
+/* \todo: is it possible to make "ELTS" work with t_vertex code ? */
+#define HAVE_ELTS 0
static const GLuint hw_prim[GL_POLYGON+1] = {
RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
assert(rmesa->dma.current.ptr == rmesa->dma.current.start);
}
-static __inline void radeonEltPrimitive( radeonContextPtr rmesa, GLenum prim )
-{
- RADEON_NEWPRIM( rmesa );
- rmesa->swtcl.hw_primitive = hw_prim[prim] | RADEON_CP_VC_CNTL_PRIM_WALK_IND;
-}
-
-
-
-
-#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
-#define ELTS_VARS( buf ) GLushort *dest = buf; (void)rmesa;
+#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx); (void)rmesa
#define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
-#define ELT_INIT(prim) radeonEltPrimitive( rmesa, prim )
#define FLUSH() RADEON_NEWPRIM( rmesa )
#define GET_CURRENT_VB_MAX_VERTS() \
(((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4))
#define GET_SUBSEQUENT_VB_MAX_VERTS() \
((RADEON_BUFFER_SIZE) / (rmesa->swtcl.vertex_size*4))
-
-#if RADEON_OLD_PACKETS
-# define GET_CURRENT_VB_MAX_ELTS() \
- ((RADEON_CMD_BUF_SZ - (rmesa->store.cmd_used + 24)) / 2)
-#else
-# define GET_CURRENT_VB_MAX_ELTS() \
- ((RADEON_CMD_BUF_SZ - (rmesa->store.cmd_used + 16)) / 2)
-#endif
-#define GET_SUBSEQUENT_VB_MAX_ELTS() \
- ((RADEON_CMD_BUF_SZ - 1024) / 2)
-
-
-static void *radeon_alloc_elts( radeonContextPtr rmesa, int nr )
-{
- if (rmesa->dma.flush == radeonFlushElts &&
- rmesa->store.cmd_used + nr*2 < RADEON_CMD_BUF_SZ) {
-
- rmesa->store.cmd_used += nr*2;
-
- return (void *)(rmesa->store.cmd_buf + rmesa->store.cmd_used);
- }
- else {
- if (rmesa->dma.flush) {
- rmesa->dma.flush( rmesa );
- }
-
- radeonEnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ +
- rmesa->hw.max_state_size + ELTS_BUFSZ(nr) );
-
- radeonEmitVertexAOS( rmesa,
- rmesa->swtcl.vertex_size,
- (rmesa->radeonScreen->gart_buffer_offset +
- rmesa->swtcl.indexed_verts.buf->buf->idx *
- RADEON_BUFFER_SIZE +
- rmesa->swtcl.indexed_verts.start));
-
- return (void *) radeonAllocEltsOpenEnded( rmesa,
- rmesa->swtcl.vertex_format,
- rmesa->swtcl.hw_primitive,
- nr );
- }
-}
-
-#define ALLOC_ELTS(nr) radeon_alloc_elts(rmesa, nr)
-
-#ifdef MESA_BIG_ENDIAN
-/* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
-#define EMIT_ELT(offset, x) do { \
- int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
- GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
- (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
- (void)rmesa; } while (0)
-#else
-#define EMIT_ELT(offset, x) do { \
- (dest)[offset] = (GLushort) (x); \
- (void)rmesa; } while (0)
-#endif
-#define EMIT_TWO_ELTS(offset, x, y) *(GLuint *)(dest+offset) = ((y)<<16)|(x);
-#define INCR_ELTS( nr ) dest += nr
-#define ELTPTR dest
-#define RELEASE_ELT_VERTS() \
- radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ )
-#define EMIT_INDEXED_VERTS( ctx, start, count ) \
- radeon_emit_indexed_verts( ctx, start, count )
-
-
#define ALLOC_VERTS( nr ) \
radeonAllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 )
#define EMIT_VERTS( ctx, j, nr, buf ) \
- radeon_emit_contiguous_verts(ctx, j, (j)+(nr), buf)
+ _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
#define TAG(x) radeon_dma_##x
#include "tnl_dd/t_dd_dmatmp.h"
tnl->Driver.Render.Start( ctx );
- if (VB->Elts) {
- tab = TAG(render_tab_elts);
- if (!rmesa->swtcl.indexed_verts.buf) {
- if (VB->Count > GET_SUBSEQUENT_VB_MAX_VERTS())
- return GL_TRUE;
- EMIT_INDEXED_VERTS(ctx, 0, VB->Count);
- }
- }
-
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
GLuint prim = VB->Primitive[i].mode;
in = (GLfloat *)((GLubyte *)in + instride);
}
- VB->TexCoordPtr[i] = &store->texcoord[i];
+ VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i];
}
}
#define CTX_ARG radeonContextPtr rmesa
#define CTX_ARG2 rmesa
#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
-#define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, size * 4 )
+#define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 )
#undef LOCAL_VARS
#define LOCAL_VARS \
radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
const char *radeonverts = (char *)rmesa->swtcl.verts;
-#define VERT(x) (radeonVertex *)(radeonverts + (x * vertsize * sizeof(int)))
+#define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
#define VERTEX radeonVertex
#undef TAG
#define TAG(x) radeon_##x
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW( a ) (a < 0)
-#define GET_VERTEX(e) (rmesa->swtcl.verts + (e * rmesa->swtcl.vertex_size * sizeof(int)))
+#define GET_VERTEX(e) (rmesa->swtcl.verts + ((e) * rmesa->swtcl.vertex_size * sizeof(int)))
#define VERT_SET_RGBA( v, c ) \
do { \
#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
-#define VERT_SET_SPEC( v0, c ) \
+#define VERT_SET_SPEC( v, c ) \
do { \
- if (havespec) { \
- UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
- UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
+ if (specoffset) { \
+ radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
} \
} while (0)
#define VERT_COPY_SPEC( v0, v1 ) \
do { \
- if (havespec) { \
- v0->v.specular.red = v1->v.specular.red; \
- v0->v.specular.green = v1->v.specular.green; \
- v0->v.specular.blue = v1->v.specular.blue; \
+ if (specoffset) { \
+ radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
+ radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
+ spec0->red = spec1->red; \
+ spec0->green = spec1->green; \
+ spec0->blue = spec1->blue; \
} \
} while (0)
*/
#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
-#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5]
-#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx]
+#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
+#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
#undef LOCAL_VARS
#undef TAG
#define LOCAL_VARS(n) \
radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
- GLuint coloroffset = (rmesa->swtcl.vertex_size == 4 ? 3 : 4); \
- GLboolean havespec = (rmesa->swtcl.vertex_size > 4); \
- (void) color; (void) spec; (void) coloroffset; (void) havespec;
+ GLuint coloroffset = rmesa->swtcl.coloroffset; \
+ GLuint specoffset = rmesa->swtcl.specoffset; \
+ (void) color; (void) spec; (void) coloroffset; (void) specoffset;
/***********************************************************************
* Helpers for rendering unfilled primitives *
/* Render unclipped begin/end objects */
/**********************************************************************/
-#define VERT(x) (radeonVertex *)(radeonverts + (x * vertsize * sizeof(int)))
#define RENDER_POINTS( start, count ) \
for ( ; start < count ; start++) \
radeon_point( rmesa, VERT(start) )
tnl->Driver.Render.Start = radeonRenderStart;
tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
tnl->Driver.Render.Finish = radeonRenderFinish;
- tnl->Driver.Render.BuildVertices = radeonBuildVertices;
+
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
+
tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
if (rmesa->TclFallback) {
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint size = TNL_CONTEXT(ctx)->vb.Size;
static int firsttime = 1;
if (firsttime) {
init_rast_tab();
- init_setup_tab();
firsttime = 0;
}
tnl->Driver.Render.Finish = radeonRenderFinish;
tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
- tnl->Driver.Render.BuildVertices = radeonBuildVertices;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
- rmesa->swtcl.verts = (GLubyte *)ALIGN_MALLOC( size * 16 * 4, 32 );
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ RADEON_MAX_TNL_VERTEX_SIZE);
+
+ rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
rmesa->swtcl.RenderIndex = ~0;
rmesa->swtcl.render_primitive = GL_TRIANGLES;
rmesa->swtcl.hw_primitive = 0;
if (rmesa->swtcl.indexed_verts.buf)
radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
__FUNCTION__ );
-
- if (rmesa->swtcl.verts) {
- ALIGN_FREE(rmesa->swtcl.verts);
- rmesa->swtcl.verts = NULL;
- }
-
}