radeon_set_context_reg(cmd_buffer->cs, R_0286E8_SPI_TMPRING_SIZE,
S_0286E8_WAVES(pipeline->max_waves) |
S_0286E8_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
+
+ if (!cmd_buffer->state.emitted_pipeline ||
+ cmd_buffer->state.emitted_pipeline->graphics.can_use_guardband !=
+ pipeline->graphics.can_use_guardband)
+ cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_SCISSOR;
cmd_buffer->state.emitted_pipeline = pipeline;
}
ms->pa_sc_aa_mask[1] = mask | (mask << 16);
}
+static bool
+radv_prim_can_use_guardband(enum VkPrimitiveTopology topology)
+{
+ switch (topology) {
+ case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
+ return false;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
+ return true;
+ default:
+ unreachable("unhandled primitive type");
+ }
+}
+
static uint32_t
si_translate_prim(enum VkPrimitiveTopology topology)
{
radv_pipeline_init_raster_state(pipeline, pCreateInfo);
radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
pipeline->graphics.prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
+ pipeline->graphics.can_use_guardband = radv_prim_can_use_guardband(pCreateInfo->pInputAssemblyState->topology);
+
if (radv_pipeline_has_gs(pipeline)) {
pipeline->graphics.gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
+ pipeline->graphics.can_use_guardband = pipeline->graphics.gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
} else {
pipeline->graphics.gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
}
if (extra && extra->use_rectlist) {
pipeline->graphics.prim = V_008958_DI_PT_RECTLIST;
pipeline->graphics.gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
+ pipeline->graphics.can_use_guardband = true;
}
pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
/* prim vertex count will need TESS changes */