r300: Use GL_TRUE rather than 1 for the GLboolean type.
authorOliver McFadden <z3ro.geek@gmail.com>
Fri, 25 May 2007 13:59:15 +0000 (13:59 +0000)
committerOliver McFadden <z3ro.geek@gmail.com>
Fri, 25 May 2007 13:59:15 +0000 (13:59 +0000)
src/mesa/drivers/dri/r300/r300_shader.c

index 59fe17ba10e7105b64dabd3a180a5f7d1b8fa83a..5f5ac7c4c71b39a9291b2499c66d3b581bb37c70 100644 (file)
@@ -54,6 +54,7 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
                fp->translated = GL_FALSE;
                break;
        }
+
        /* need this for tcl fallbacks */
        _tnl_program_string(ctx, target, prog);
 }
@@ -61,7 +62,7 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
 static GLboolean
 r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
 {
-       return 1;
+       return GL_TRUE;
 }
 
 void r300InitShaderFuncs(struct dd_function_table *functions)