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glsl2: Refresh autogenerated file builtin_function.cpp.
author
Kenneth Graunke
<kenneth@whitecape.org>
Mon, 9 Aug 2010 19:45:25 +0000
(12:45 -0700)
committer
Kenneth Graunke
<kenneth@whitecape.org>
Mon, 9 Aug 2010 19:45:25 +0000
(12:45 -0700)
src/glsl/builtin_function.cpp
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diff --git
a/src/glsl/builtin_function.cpp
b/src/glsl/builtin_function.cpp
index a8acff47315c2d59c5f32650f87e91835a279608..12e6909a28759b7045707f0d99d65fa542d93297 100644
(file)
--- a/
src/glsl/builtin_function.cpp
+++ b/
src/glsl/builtin_function.cpp
@@
-4164,7
+4164,7
@@
static const char *builtins_130_textureProj = {
};
static const char *builtins_130_textureProjGrad = {
- "((function texture
Lo
d\n"
+ "((function texture
ProjGra
d\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) sampler1D sampler)\n"
@@
-4289,7
+4289,7
@@
static const char *builtins_130_textureProjGrad = {
};
static const char *builtins_130_textureProjLod = {
- "((function textureLod\n"
+ "((function texture
Proj
Lod\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) sampler1D sampler)\n"