glsl2: Refresh autogenerated file builtin_function.cpp.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 9 Aug 2010 19:45:25 +0000 (12:45 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 9 Aug 2010 19:45:25 +0000 (12:45 -0700)
src/glsl/builtin_function.cpp

index a8acff47315c2d59c5f32650f87e91835a279608..12e6909a28759b7045707f0d99d65fa542d93297 100644 (file)
@@ -4164,7 +4164,7 @@ static const char *builtins_130_textureProj = {
 };
 
 static const char *builtins_130_textureProjGrad = {
-   "((function textureLod\n"
+   "((function textureProjGrad\n"
    "   (signature vec4\n"
    "     (parameters\n"
    "       (declare (in) sampler1D sampler)\n"
@@ -4289,7 +4289,7 @@ static const char *builtins_130_textureProjGrad = {
 };
 
 static const char *builtins_130_textureProjLod = {
-   "((function textureLod\n"
+   "((function textureProjLod\n"
    "   (signature vec4\n"
    "     (parameters\n"
    "       (declare (in) sampler1D sampler)\n"