i965: Emit the CC state pointer directly rather than via atoms.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 8 Jun 2013 20:14:41 +0000 (13:14 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Tue, 11 Jun 2013 22:42:17 +0000 (15:42 -0700)
See the previous commit for the rationale.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_state.h
src/mesa/drivers/dri/i965/brw_state_upload.c
src/mesa/drivers/dri/i965/gen6_cc.c
src/mesa/drivers/dri/i965/gen7_cc_state.c

index 0e3b2abf22decffa63dfa6da3f52e0d60a15cc78..2150e67f9953922fc6a5e3c8426a0927e488ccaa 100644 (file)
@@ -607,7 +607,6 @@ struct brw_vs_prog_data {
 
 enum brw_cache_id {
    BRW_DEPTH_STENCIL_STATE,
-   BRW_COLOR_CALC_STATE,
    BRW_CC_VP,
    BRW_CC_UNIT,
    BRW_WM_PROG,
@@ -701,7 +700,6 @@ enum shader_time_shader_type {
 /* Flags for brw->state.cache.
  */
 #define CACHE_NEW_DEPTH_STENCIL_STATE    (1<<BRW_DEPTH_STENCIL_STATE)
-#define CACHE_NEW_COLOR_CALC_STATE       (1<<BRW_COLOR_CALC_STATE)
 #define CACHE_NEW_CC_VP                  (1<<BRW_CC_VP)
 #define CACHE_NEW_CC_UNIT                (1<<BRW_CC_UNIT)
 #define CACHE_NEW_WM_PROG                (1<<BRW_WM_PROG)
index 2cf238fd93ee4ffb150e3f8451043145a2462af2..42dc0be2b6e9e4f18dea315ae8c7ef7866950a91 100644 (file)
@@ -106,7 +106,6 @@ extern const struct brw_tracked_state gen6_vs_state;
 extern const struct brw_tracked_state gen6_wm_push_constants;
 extern const struct brw_tracked_state gen6_wm_state;
 extern const struct brw_tracked_state gen7_depthbuffer;
-extern const struct brw_tracked_state gen7_cc_state_pointer;
 extern const struct brw_tracked_state gen7_cc_viewport_state_pointer;
 extern const struct brw_tracked_state gen7_clip_state;
 extern const struct brw_tracked_state gen7_depth_stencil_state_pointer;
index 402fc8c1e1ebf64f6fee60ba2a2ab8d093f67607..83bda275b9b30e47f5241c6df3775f0b1106d8a6 100644 (file)
@@ -188,7 +188,6 @@ static const struct brw_tracked_state *gen7_atoms[] =
    &gen6_blend_state,          /* must do before cc unit */
    &gen6_color_calc_state,     /* must do before cc unit */
    &gen6_depth_stencil_state,  /* must do before cc unit */
-   &gen7_cc_state_pointer,
    &gen7_depth_stencil_state_pointer,
 
    &gen6_vs_push_constants, /* Before vs_state */
@@ -394,7 +393,6 @@ static struct dirty_bit_map brw_bits[] = {
 
 static struct dirty_bit_map cache_bits[] = {
    DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
-   DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
    DEFINE_BIT(CACHE_NEW_CC_VP),
    DEFINE_BIT(CACHE_NEW_CC_UNIT),
    DEFINE_BIT(CACHE_NEW_WM_PROG),
index 466ef4312c3ed467140e04c11214cb451634a11c..ef0f62d98bdb0d82fc22666dd6d2ca7ace866a3f 100644 (file)
@@ -255,6 +255,7 @@ static void
 gen6_upload_color_calc_state(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->intel.ctx;
+   struct intel_context *intel = &brw->intel;
    struct gen6_color_calc_state *cc;
 
    cc = brw_state_batch(brw, AUB_TRACE_CC_STATE,
@@ -275,13 +276,26 @@ gen6_upload_color_calc_state(struct brw_context *brw)
    cc->constant_b = ctx->Color.BlendColorUnclamped[2];
    cc->constant_a = ctx->Color.BlendColorUnclamped[3];
 
-   brw->state.dirty.cache |= CACHE_NEW_COLOR_CALC_STATE;
+   /* Point the GPU at the new indirect state. */
+   if (intel->gen == 6) {
+      BEGIN_BATCH(4);
+      OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(brw->cc.state_offset | 1);
+      ADVANCE_BATCH();
+   } else {
+      BEGIN_BATCH(2);
+      OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
+      OUT_BATCH(brw->cc.state_offset | 1);
+      ADVANCE_BATCH();
+   }
 }
 
 const struct brw_tracked_state gen6_color_calc_state = {
    .dirty = {
       .mesa = _NEW_COLOR | _NEW_STENCIL,
-      .brw = BRW_NEW_BATCH,
+      .brw = BRW_NEW_BATCH | BRW_NEW_STATE_BASE_ADDRESS,
       .cache = 0,
    },
    .emit = gen6_upload_color_calc_state,
@@ -295,7 +309,7 @@ static void upload_cc_state_pointers(struct brw_context *brw)
    OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
    OUT_BATCH(0);
    OUT_BATCH(brw->cc.depth_stencil_state_offset | 1);
-   OUT_BATCH(brw->cc.state_offset | 1);
+   OUT_BATCH(0);
    ADVANCE_BATCH();
 }
 
@@ -304,8 +318,7 @@ const struct brw_tracked_state gen6_cc_state_pointers = {
       .mesa = 0,
       .brw = (BRW_NEW_BATCH |
              BRW_NEW_STATE_BASE_ADDRESS),
-      .cache = (CACHE_NEW_COLOR_CALC_STATE |
-               CACHE_NEW_DEPTH_STENCIL_STATE)
+      .cache = CACHE_NEW_DEPTH_STENCIL_STATE
    },
    .emit = upload_cc_state_pointers,
 };
index 9ad124e62b39ea7c05e9a05fb05fb29dc8446500..bd0b7d6dd6a66da8c3cfbb3595ef04292692e9d9 100644 (file)
 #include "intel_batchbuffer.h"
 #include "main/macros.h"
 
-static void
-upload_cc_state_pointers(struct brw_context *brw)
-{
-   struct intel_context *intel = &brw->intel;
-
-   BEGIN_BATCH(2);
-   OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
-   OUT_BATCH(brw->cc.state_offset | 1);
-   ADVANCE_BATCH();
-}
-
-const struct brw_tracked_state gen7_cc_state_pointer = {
-   .dirty = {
-      .mesa = 0,
-      .brw = BRW_NEW_BATCH,
-      .cache = CACHE_NEW_COLOR_CALC_STATE
-   },
-   .emit = upload_cc_state_pointers,
-};
-
 static void
 upload_depth_stencil_state_pointer(struct brw_context *brw)
 {