being a bit light on L1 Cache, in favour of large ALUs and proximity
to Memory, and require a modest amount of "helper" assistance with
their Virtual Memory Management.
-
+* ZOLC has the transition points where PEs may take over from the CPU
+ actually embedded into the binary, and there is accompanying
+ hardware-level assistance at the ISA level. GPUs, which have to
+ work with a wide range of commidity CPUs, cannot in any way expect
+ ARM or Intel to add support for GPU Task Scheduling directly into
+ the ARM or x86 ISAs!
**Roadmap summary of Advanced SVP64**