struct tgsi_dst_register *dst = &inst->Dst[0].Register;
struct tgsi_src_register *level = &inst->Src[0].Register;
struct tgsi_src_register *samp = &inst->Src[1].Register;
+ const struct target_info *tgt = &tex_targets[inst->Texture.Texture];
struct tex_info tinf;
memset(&tinf, 0, sizeof(tinf));
instr->cat5.tex = samp->Index;
instr->flags |= tinf.flags;
- add_dst_reg_wrmask(ctx, instr, dst, 0, dst->WriteMask);
- add_src_reg_wrmask(ctx, instr, level, level->SwizzleX, 0x1);
+ if (tgt->array && (dst->WriteMask & (1 << tgt->dims))) {
+ /* Array size actually ends up in .w rather than .z. This doesn't
+ * matter for miplevel 0, but for higher mips the value in z is
+ * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
+ * returned, which means that we have to add 1 to it for arrays.
+ */
+ struct tgsi_dst_register tmp_dst;
+ struct tgsi_src_register *tmp_src;
+ type_t type_mov = get_utype(ctx);
+
+ tmp_src = get_internal_temp(ctx, &tmp_dst);
+ add_dst_reg_wrmask(ctx, instr, &tmp_dst, 0,
+ dst->WriteMask | TGSI_WRITEMASK_W);
+ add_src_reg_wrmask(ctx, instr, level, level->SwizzleX, 0x1);
+
+ if (dst->WriteMask & TGSI_WRITEMASK_X) {
+ instr = instr_create(ctx, 1, 0);
+ instr->cat1.src_type = type_mov;
+ instr->cat1.dst_type = type_mov;
+ add_dst_reg(ctx, instr, dst, 0);
+ add_src_reg(ctx, instr, tmp_src, src_swiz(tmp_src, 0));
+ }
+
+ if (tgt->dims == 2) {
+ if (dst->WriteMask & TGSI_WRITEMASK_Y) {
+ instr = instr_create(ctx, 1, 0);
+ instr->cat1.src_type = type_mov;
+ instr->cat1.dst_type = type_mov;
+ add_dst_reg(ctx, instr, dst, 1);
+ add_src_reg(ctx, instr, tmp_src, src_swiz(tmp_src, 1));
+ }
+ }
+
+ instr = instr_create(ctx, 2, OPC_ADD_U);
+ add_dst_reg(ctx, instr, dst, tgt->dims);
+ add_src_reg(ctx, instr, tmp_src, src_swiz(tmp_src, 3));
+ ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val = 1;
+ } else {
+ add_dst_reg_wrmask(ctx, instr, dst, 0, dst->WriteMask);
+ add_src_reg_wrmask(ctx, instr, level, level->SwizzleX, 0x1);
+ }
}
/* DDX/DDY */