-/* $Id: convolve.c,v 1.23 2001/03/19 02:25:35 keithw Exp $ */
+/* $Id: convolve.c,v 1.24 2001/05/09 22:24:22 brianp Exp $ */
/*
* Mesa 3-D graphics library
{
const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[1];
const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[1];
- for (i = 0; i < width * height * 4; i++) {
+ for (i = 0; i < width * height; i++) {
GLfloat r = ctx->Convolution2D.Filter[i * 4 + 0];
GLfloat g = ctx->Convolution2D.Filter[i * 4 + 1];
GLfloat b = ctx->Convolution2D.Filter[i * 4 + 2];