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glsl: grammar fix
author
Eero Tamminen
<eero.t.tamminen@intel.com>
Wed, 14 Sep 2016 14:28:28 +0000
(15:28 +0100)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 14 Sep 2016 20:35:47 +0000
(13:35 -0700)
Signed-off-by: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/linker.cpp
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diff --git
a/src/compiler/glsl/linker.cpp
b/src/compiler/glsl/linker.cpp
index 4440c03267287db442219c7e4d5ba82799b20e3d..f3eece233e66d3f87c8cf29a97e37665ea5edf88 100644
(file)
--- a/
src/compiler/glsl/linker.cpp
+++ b/
src/compiler/glsl/linker.cpp
@@
-750,8
+750,8
@@
validate_vertex_shader_executable(struct gl_shader_program *prog,
if (!find.variable_found()) {
if (prog->IsES) {
linker_warning(prog,
- "vertex shader does not write to `gl_Position'."
- "It
'
s value is undefined. \n");
+ "vertex shader does not write to `gl_Position'.
"
+ "Its value is undefined. \n");
} else {
linker_error(prog,
"vertex shader does not write to `gl_Position'. \n");