#include <stdint.h>
#include <string.h>
+#include "lima_context.h"
#include "lima_parser.h"
+#include "lima_texture.h"
typedef struct {
char *info;
}
fprintf(fp, "/* ============ RSW END =========================== */\n");
}
+
+static void
+parse_texture(FILE *fp, uint32_t *data, uint32_t start, uint32_t offset)
+{
+ uint32_t i = 0;
+ offset /= 4;
+ lima_tex_desc *desc = (lima_tex_desc *)&data[offset];
+
+ /* Word 0 */
+ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
+ start + i * 4, i * 4, *(&data[i + offset]));
+ i++;
+ fprintf(fp, "\t format: 0x%x (%d)\n", desc->format, desc->format);
+ fprintf(fp, "\t flag1: 0x%x (%d)\n", desc->flag1, desc->flag1);
+ fprintf(fp, "\t swap_r_b: 0x%x (%d)\n", desc->swap_r_b, desc->swap_r_b);
+ fprintf(fp, "\t unknown_0_1: 0x%x (%d)\n", desc->unknown_0_1, desc->unknown_0_1);
+ fprintf(fp, "\t stride: 0x%x (%d)\n", desc->stride, desc->stride);
+ fprintf(fp, "\t unknown_0_2: 0x%x (%d)\n", desc->unknown_0_2, desc->unknown_0_2);
+
+ /* Word 1 - 3 */
+ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x 0x%08x\n",
+ start + i * 4, i * 4, *(&data[i + offset]), *(&data[i + 1 + offset]), *(&data[i + 2 + offset]));
+ i += 3;
+ fprintf(fp, "\t unknown_1_1: 0x%x (%d)\n", desc->unknown_1_1, desc->unknown_1_1);
+ fprintf(fp, "\t unnorm_coords: 0x%x (%d)\n", desc->unnorm_coords, desc->unnorm_coords);
+ fprintf(fp, "\t unknown_1_2: 0x%x (%d)\n", desc->unknown_1_2, desc->unknown_1_2);
+ fprintf(fp, "\t texture_type: 0x%x (%d)\n", desc->texture_type, desc->texture_type);
+ fprintf(fp, "\t unknown_1_3: 0x%x (%d)\n", desc->unknown_1_3, desc->unknown_1_3);
+ fprintf(fp, "\t miplevels: 0x%x (%d)\n", desc->miplevels, desc->miplevels);
+ fprintf(fp, "\t min_mipfilter_1: 0x%x (%d)\n", desc->min_mipfilter_1, desc->min_mipfilter_1);
+ fprintf(fp, "\t unknown_2_1: 0x%x (%d)\n", desc->unknown_2_1, desc->unknown_2_1);
+ fprintf(fp, "\t has_stride: 0x%x (%d)\n", desc->has_stride, desc->has_stride);
+ fprintf(fp, "\t min_mipfilter_2: 0x%x (%d)\n", desc->min_mipfilter_2, desc->min_mipfilter_2);
+ fprintf(fp, "\t min_img_filter_nearest: 0x%x (%d)\n", desc->min_img_filter_nearest, desc->min_img_filter_nearest);
+ fprintf(fp, "\t mag_img_filter_nearest: 0x%x (%d)\n", desc->mag_img_filter_nearest, desc->mag_img_filter_nearest);
+ fprintf(fp, "\t wrap_s_clamp_to_edge: 0x%x (%d)\n", desc->wrap_s_clamp_to_edge, desc->wrap_s_clamp_to_edge);
+ fprintf(fp, "\t wrap_s_clamp: 0x%x (%d)\n", desc->wrap_s_clamp, desc->wrap_s_clamp);
+ fprintf(fp, "\t wrap_s_mirror_repeat: 0x%x (%d)\n", desc->wrap_s_mirror_repeat, desc->wrap_s_mirror_repeat);
+ fprintf(fp, "\t wrap_t_clamp_to_edge: 0x%x (%d)\n", desc->wrap_t_clamp_to_edge, desc->wrap_t_clamp_to_edge);
+ fprintf(fp, "\t wrap_t_clamp: 0x%x (%d)\n", desc->wrap_t_clamp, desc->wrap_t_clamp);
+ fprintf(fp, "\t wrap_t_mirror_repeat: 0x%x (%d)\n", desc->wrap_t_mirror_repeat, desc->wrap_t_mirror_repeat);
+ fprintf(fp, "\t unknown_2_2: 0x%x (%d)\n", desc->unknown_2_2, desc->unknown_2_2);
+ fprintf(fp, "\t width: 0x%x (%d)\n", desc->width, desc->width);
+ fprintf(fp, "\t height: 0x%x (%d)\n", desc->height, desc->height);
+ fprintf(fp, "\t unknown_3_1: 0x%x (%d)\n", desc->unknown_3_1, desc->unknown_3_1);
+ fprintf(fp, "\t unknown_3_2: 0x%x (%d)\n", desc->unknown_3_2, desc->unknown_3_2);
+
+ /* Word 4 */
+ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
+ start + i * 4, i * 4, *(&data[i + offset]));
+ i++;
+ fprintf(fp, "\t unknown_4: 0x%x (%d)\n", desc->unknown_4, desc->unknown_4);
+
+ /* Word 5 */
+ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
+ start + i * 4, i * 4, *(&data[i + offset]));
+ i++;
+ fprintf(fp, "\t unknown_5: 0x%x (%d)\n", desc->unknown_5, desc->unknown_5);
+
+ /* Word 6 - */
+ fprintf(fp, "/* 0x%08x (0x%08x) */",
+ start + i * 4, i * 4);
+ fprintf(fp, "\t");
+ for (int k = 0; k < ((((desc->miplevels + 1) * 26) + 64) / 32); k++)
+ fprintf(fp, "0x%08x ", *(&data[i + offset + k]));
+ fprintf(fp, "\n");
+
+ i++;
+ fprintf(fp, "\t unknown_6_1: 0x%x (%d)\n", desc->va_s.unknown_6_1, desc->va_s.unknown_6_1);
+ fprintf(fp, "\t layout: 0x%x (%d)\n", desc->va_s.layout, desc->va_s.layout);
+ fprintf(fp, "\t unknown_6_2: 0x%x (%d)\n", desc->va_s.unknown_6_2, desc->va_s.unknown_6_2);
+ fprintf(fp, "\t unknown_6_3: 0x%x (%d)\n", desc->va_s.unknown_6_3, desc->va_s.unknown_6_3);
+
+ /* first level */
+ fprintf(fp, "\t va_0: 0x%x \n", desc->va_s.va_0 << 6);
+
+ /* second level up to desc->miplevels */
+ int j;
+ unsigned va_bit_idx;
+ unsigned va_idx;
+ uint32_t va;
+ uint32_t va_1;
+ uint32_t va_2;
+ for (j = 1; j <= desc->miplevels; j++) {
+ va = 0;
+ va_1 = 0;
+ va_2 = 0;
+
+ va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * j);
+ va_idx = va_bit_idx / 32;
+ va_bit_idx %= 32;
+
+ /* the first (32 - va_bit_idx) bits */
+ va_1 |= (*(&data[i + offset + va_idx - 1]) >> va_bit_idx);
+
+ /* do we need some bits from the following word? */
+ if (va_bit_idx > 6) {
+ /* shift left and right again to erase the unneeded bits, keep space for va1 */
+ va_2 |= (*(&data[i + offset + va_idx]) << (2 * 32 - VA_BIT_SIZE - va_bit_idx));
+ va_2 >>= ((2 * 32 - VA_BIT_SIZE - va_bit_idx) - (32 - va_bit_idx));
+ va |= va_2;
+ }
+ va |= va_1;
+ va <<= 6;
+ fprintf(fp, "\t va_%d: 0x%x \n", j, va);
+ }
+}
+
+void
+lima_parse_texture_descriptor(FILE *fp, uint32_t *data, int size, uint32_t start, uint32_t offset)
+{
+ fprintf(fp, "/* ============ TEXTURE BEGIN ===================== */\n");
+ parse_texture(fp, data, start, offset);
+ fprintf(fp, "/* ============ TEXTURE END ======================= */\n");
+}