mesa: remove unused variables from gl_program
authorMarek Olšák <marek.olsak@amd.com>
Sat, 13 Jun 2015 11:02:20 +0000 (13:02 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 16 Jun 2015 13:47:02 +0000 (15:47 +0200)
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/mtypes.h

index e67e8074a8878f6c31968e15c0951830d99aa2cb..205c7d2fbeeb3255c95efa176829a80eac796c22 100644 (file)
@@ -2097,8 +2097,6 @@ struct gl_program
    GLbitfield64 DoubleInputsRead;     /**< Bitmask of which input regs are read  and are doubles */
    GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
    GLbitfield SystemValuesRead;   /**< Bitmask of SYSTEM_VALUE_x inputs used */
-   GLbitfield InputFlags[MAX_PROGRAM_INPUTS];   /**< PROG_PARAM_BIT_x flags */
-   GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
    GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS];  /**< TEXTURE_x_BIT bitmask */
    GLbitfield SamplersUsed;   /**< Bitfield of which samplers are used */
    GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */