intel: enable GL_ARB_vertex_array_object extension
authorBrian Paul <brianp@vmware.com>
Mon, 22 Jun 2009 23:54:00 +0000 (17:54 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 22 Jun 2009 23:54:00 +0000 (17:54 -0600)
src/mesa/drivers/dri/intel/intel_extensions.c

index 269f4ff55634496e328d8bff7fd05bf8de2eb741..0ff497fc2a8609625efa5a511a83915c3f99f9a3 100644 (file)
@@ -34,6 +34,7 @@
 #define need_GL_ARB_occlusion_query
 #define need_GL_ARB_point_parameters
 #define need_GL_ARB_shader_objects
+#define need_GL_ARB_vertex_array_object
 #define need_GL_ARB_vertex_program
 #define need_GL_ARB_vertex_shader
 #define need_GL_ARB_window_pos
@@ -77,6 +78,7 @@ static const struct dri_extension card_extensions[] = {
    { "GL_ARB_texture_env_dot3",           NULL },
    { "GL_ARB_texture_mirrored_repeat",    NULL },
    { "GL_ARB_texture_rectangle",          NULL },
+   { "GL_ARB_vertex_array_object",        GL_ARB_vertex_array_object_functions},
    { "GL_ARB_vertex_program",             GL_ARB_vertex_program_functions },
    { "GL_ARB_window_pos",                 GL_ARB_window_pos_functions },
    { "GL_EXT_blend_color",                GL_EXT_blend_color_functions },