Added default names to message buffers created by the simple network.
#include "mem/ruby/buffers/MessageBuffer.hh"
#include "mem/ruby/system/System.hh"
-MessageBuffer::MessageBuffer()
-{
- m_msg_counter = 0;
- m_consumer_ptr = NULL;
- m_ordering_set = false;
- m_strict_fifo = true;
- m_size = 0;
- m_max_size = -1;
- m_last_arrival_time = 0;
- m_randomization = true;
- m_size_last_time_size_checked = 0;
- m_time_last_time_size_checked = 0;
- m_time_last_time_enqueue = 0;
- m_time_last_time_pop = 0;
- m_size_at_cycle_start = 0;
- m_msgs_this_cycle = 0;
- m_not_avail_count = 0;
- m_priority_rank = 0;
-}
-
-MessageBuffer::MessageBuffer(const Chip* chip_ptr) // The chip_ptr is ignored, but could be used for extra debugging
+MessageBuffer::MessageBuffer(const Chip* chip_ptr,
+ const string &name)
{
m_msg_counter = 0;
m_consumer_ptr = NULL;
m_msgs_this_cycle = 0;
m_not_avail_count = 0;
m_priority_rank = 0;
+ m_name = name;
}
int MessageBuffer::getSize()
class MessageBuffer {
public:
// Constructors
- MessageBuffer();
- MessageBuffer(const Chip* chip_ptr); // The chip_ptr is ignored, but could be used for extra debugging
+ // The chip_ptr is ignored, but could be used for extra debugging
+ MessageBuffer(const Chip* chip_ptr = NULL,
+ const string &name = "");
- // Use Default Destructor
// ~MessageBuffer()
// Public Methods
m_toNetQueues[node].setSize(m_virtual_networks);
m_fromNetQueues[node].setSize(m_virtual_networks);
for (int j = 0; j < m_virtual_networks; j++) {
- m_toNetQueues[node][j] = new MessageBuffer;
- m_fromNetQueues[node][j] = new MessageBuffer;
+ m_toNetQueues[node][j] = new MessageBuffer(NULL,
+ "toNet node "+int_to_string(node)+" j "+int_to_string(j));
+ m_fromNetQueues[node][j] = new MessageBuffer(NULL,
+ "fromNet node "+int_to_string(node)+" j "+int_to_string(j));
}
}