Partially revert "glsl: Add builtin define for ARB_fragment_layer_viewport"
authorChris Forbes <chrisf@ijw.co.nz>
Sun, 22 Jun 2014 11:53:59 +0000 (23:53 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Sun, 22 Jun 2014 11:54:21 +0000 (23:54 +1200)
This partially reverts commit cc18b1ec2161c846109e921d7821dfeef7a06f3a,
which dropped some unrelated code due to a fumbled rebase.

src/glsl/glcpp/glcpp-parse.y

index 58843a73ac3f5dd63d435cdae19027841d57a28a..d8c395778abfbd75b9fb8e53db3d99581d513c83 100644 (file)
@@ -2147,6 +2147,12 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
 
              if (extensions->ARB_viewport_array)
                 add_builtin_define(parser, "GL_ARB_viewport_array", 1);
+
+              if (extensions->ARB_compute_shader)
+                 add_builtin_define(parser, "GL_ARB_compute_shader", 1);
+
+             if (extensions->ARB_shader_image_load_store)
+                add_builtin_define(parser, "GL_ARB_shader_image_load_store", 1);
           }
        }