svga: move duplicated code for setting fillmode/flatshade state
authorBrian Paul <brianp@vmware.com>
Wed, 14 Feb 2018 17:37:27 +0000 (09:37 -0800)
committerBrian Paul <brianp@vmware.com>
Thu, 15 Feb 2018 16:05:09 +0000 (09:05 -0700)
Move the calls to svga_hwtnl_set_fillmode() and svga_hwtnl_set_flatshade()
out of the two retry_draw_*() functions to the svga_draw_vbo() function.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
src/gallium/drivers/svga/svga_pipe_draw.c

index af538819ea6c8a8b0867984ad321d14182f5718e..c73c406e6973860a3c66e4d31e62b0cec1302fb8 100644 (file)
@@ -64,16 +64,6 @@ retry_draw_range_elements(struct svga_context *svga,
 
    SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWELEMENTS);
 
-   svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
-
-   /** determine if flatshade is to be used after svga_update_state()
-    *  in case the fragment shader is changed.
-    */
-   svga_hwtnl_set_flatshade(svga->hwtnl,
-                            svga->curr.rast->templ.flatshade ||
-                            is_using_flat_shading(svga),
-                            svga->curr.rast->templ.flatshade_first);
-
    for (unsigned try = 0; try < 2; try++) {
       ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
                                            index_buffer, index_size,
@@ -100,16 +90,6 @@ retry_draw_arrays(struct svga_context *svga,
 
    SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWARRAYS);
 
-   svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
-
-   /** determine if flatshade is to be used after svga_update_state()
-    *  in case the fragment shader is changed.
-    */
-   svga_hwtnl_set_flatshade(svga->hwtnl,
-                            svga->curr.rast->templ.flatshade ||
-                            is_using_flat_shading(svga),
-                            svga->curr.rast->templ.flatshade_first);
-
    for (unsigned try = 0; try < 2; try++) {
       ret = svga_hwtnl_draw_arrays(svga->hwtnl, prim, start, count,
                                    start_instance, instance_count);
@@ -230,6 +210,16 @@ svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
          assert(ret == PIPE_OK);
       }
 
+      svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
+
+      /** determine if flatshade is to be used after svga_update_state()
+       *  in case the fragment shader is changed.
+       */
+      svga_hwtnl_set_flatshade(svga->hwtnl,
+                               svga->curr.rast->templ.flatshade ||
+                               is_using_flat_shading(svga),
+                               svga->curr.rast->templ.flatshade_first);
+
       if (info->index_size && indexbuf) {
          unsigned offset;