intel: Clarify intel_screen_make_configs
authorChad Versace <chad.versace@linux.intel.com>
Thu, 2 Aug 2012 21:51:47 +0000 (14:51 -0700)
committerChad Versace <chad.versace@linux.intel.com>
Tue, 7 Aug 2012 16:30:33 +0000 (09:30 -0700)
This function felt sloppy, so this patch cleans it up a little bit.

- Rename `color` to `i`. It is not a color value, only an iterator int.
- Move `depth_bits[0] = 0` into the non-accum loop because that is where
  it used. The accum loop later overwrites depth_bits[0].
- Rename `depth_factor` to `num_depth_stencil_bits`.
- Redefine `msaa_samples_array` as static const because it is never
  modified. Rename to `singlesample_samples`.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
src/mesa/drivers/dri/intel/intel_screen.c

index dea7b66ec111130379597fe98403dd0d80ea3168..cd057acc183f692a77d22ed889d1bd31bc5d5822 100644 (file)
@@ -828,14 +828,13 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
        GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
    };
 
+   static const uint8_t singlesample_samples[1] = {0};
+
    GLenum fb_format[3];
    GLenum fb_type[3];
-   uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
-   int color;
+   uint8_t depth_bits[4], stencil_bits[4];
    __DRIconfig **configs = NULL;
 
-   msaa_samples_array[0] = 0;
-
    fb_format[0] = GL_RGB;
    fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
 
@@ -845,21 +844,21 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
    fb_format[2] = GL_BGRA;
    fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
 
-   depth_bits[0] = 0;
-   stencil_bits[0] = 0;
-
    /* Generate a rich set of useful configs that do not include an
     * accumulation buffer.
     */
-   for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+   for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
       __DRIconfig **new_configs;
-      int depth_factor;
+      const int num_depth_stencil_bits = 2;
 
       /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
        * buffer that has a different number of bits per pixel than the color
        * buffer.  This isn't yet supported here.
        */
-      if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+      depth_bits[0] = 0;
+      stencil_bits[0] = 0;
+
+      if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
          depth_bits[1] = 16;
          stencil_bits[1] = 0;
       } else {
@@ -867,16 +866,13 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
          stencil_bits[1] = 8;
       }
 
-      depth_factor = 2;
-
-      new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+      new_configs = driCreateConfigs(fb_format[i], fb_type[i],
                                      depth_bits,
                                      stencil_bits,
-                                     depth_factor,
+                                     num_depth_stencil_bits,
                                      back_buffer_modes,
                                      ARRAY_SIZE(back_buffer_modes),
-                                     msaa_samples_array,
-                                     ARRAY_SIZE(msaa_samples_array),
+                                     singlesample_samples, 1,
                                      false);
       configs = driConcatConfigs(configs, new_configs);
    }
@@ -884,10 +880,10 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
    /* Generate the minimum possible set of configs that include an
     * accumulation buffer.
     */
-   for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+   for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
       __DRIconfig **new_configs;
 
-      if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+      if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
          depth_bits[0] = 16;
          stencil_bits[0] = 0;
       } else {
@@ -895,10 +891,10 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
          stencil_bits[0] = 8;
       }
 
-      new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+      new_configs = driCreateConfigs(fb_format[i], fb_type[i],
                                      depth_bits, stencil_bits, 1,
                                      back_buffer_modes + 1, 1,
-                                     msaa_samples_array, 1,
+                                     singlesample_samples, 1,
                                      true);
       configs = driConcatConfigs(configs, new_configs);
    }