GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr, v3d)
-GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
+GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virgl
- GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr, zink)
- GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr, v3d)
+ GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, softpipe, swr, zink)
+ GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, softpipe, swr, v3d)
GL_ARB_gpu_shader5 DONE (i965/gen7+)
- 'precise' qualifier DONE (softpipe)
- Dynamically uniform sampler array indices DONE (softpipe)
- Fused multiply-add DONE (softpipe, swr)
- Packing/bitfield/conversion functions DONE (freedreno, softpipe, swr)
- Enhanced textureGather DONE (freedreno, softpipe, swr)
- - Geometry shader instancing DONE (llvmpipe, softpipe, swr)
+ - Geometry shader instancing DONE (softpipe, swr)
- Geometry shader multiple streams DONE (softpipe, swr)
- Enhanced per-sample shading DONE ()
- Interpolation functions DONE (softpipe)
- New overload resolution rules DONE (softpipe)
- GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, llvmpipe, softpipe, swr)
- GL_ARB_sample_shading DONE (freedreno/a6xx, i965/gen6+, nv50, llvmpipe)
- GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
- GL_ARB_tessellation_shader DONE (i965/gen7+, llvmpipe, swr)
- GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, llvmpipe, softpipe, swr)
- GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr, zink)
- GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr, v3d)
- GL_ARB_texture_query_lod DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr, v3d)
- GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr, v3d)
- GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
+ GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, softpipe, swr)
+ GL_ARB_sample_shading DONE (freedreno/a6xx, i965/gen6+, nv50)
+ GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, softpipe, swr)
+ GL_ARB_tessellation_shader DONE (i965/gen7+, swr)
+ GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, softpipe, swr)
+ GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, softpipe, swr, zink)
+ GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, softpipe, swr, v3d)
+ GL_ARB_texture_query_lod DONE (freedreno, i965, nv50, softpipe, swr, v3d)
+ GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, softpipe, swr, v3d)
+ GL_ARB_transform_feedback3 DONE (i965/gen7+, softpipe, swr)
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl