Intel's Open Source Vulkan Driver
Vulkan API Version: 0.170.2
+SPIR-V Version: 32
Intro
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- Index buffers, instanced draw, indirect draw
- Nested command buffers
- Consumes SPIR-V (no GLSL "backdoor")
- - Fragment and vertex shaders
+ - Fragment, vertex, and geometry shaders
- Uniform buffers, sampled images, dynamic uniform buffers
- Push constants (to the extent they're supported by SPIR-V v32)
- Color, depth and stencil attachments
- Shader storage buffers
- Shader specialization
- Storage images
- - Compute, tesselation, geometry stages
+ - Compute and tesselation stages
- Sparse resources
- MSAA
- VkkSemaphore and VkEvent