I was promoting to float for ARB_color_buffer_float unclamped, which
failed when ARB_texture_float wasn't present. Since the metaops don't
need results outside of [0,1] when not drawing to a floating point
destination, they can just use a fixed point texture when floating
point destinations are impossible.
Fixes regression in fdo23670-depth_test when --enable-texture-float is
not present.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36473
* just going for the matching set of channels, in floating
* point.
*/
- if (ctx->Color.ClampFragmentColor != GL_TRUE)
+ if (ctx->Color.ClampFragmentColor != GL_TRUE &&
+ ctx->Extensions.ARB_texture_float)
texIntFormat = GL_RGBA32F;
}
else if (_mesa_is_stencil_format(format)) {