_mesa_update_vao_client_arrays(struct gl_context *ctx,
struct gl_vertex_array_object *vao);
-
-/** Returns the bitmask of all enabled arrays in fixed function mode.
- *
- * In fixed function mode only the traditional fixed function arrays
- * are available.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
-{
- return vao->_Enabled & VERT_BIT_FF_ALL;
-}
-
-/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
- *
- * In arb/glsl shader mode all the fixed function and the arb/glsl generic
- * arrays are available. Only the first generic array takes
- * precedence over the legacy position array.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
-{
- GLbitfield64 enabled = vao->_Enabled;
- return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
-}
-
-
/*
* API functions
*/