Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.
authorAlan Hourihane <alanh@jetpack.(none)>
Thu, 6 Aug 2009 14:54:49 +0000 (15:54 +0100)
committerAlan Hourihane <alanh@jetpack.(none)>
Thu, 6 Aug 2009 15:16:55 +0000 (16:16 +0100)
src/mesa/main/extensions.c

index 5c4bea9cf628cc7fc1509ae4c44cbf6cc8ff6ac6..ebbe28acf48e5b2c6e174b6d63124d61accb6028 100644 (file)
@@ -404,6 +404,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx)
    ctx->Extensions.ARB_fragment_shader = GL_TRUE;
 #endif
    ctx->Extensions.ARB_point_sprite = GL_TRUE;
+   ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
    ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
 #if FEATURE_ARB_shader_objects
    ctx->Extensions.ARB_shader_objects = GL_TRUE;