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Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.
author
Alan Hourihane
<alanh@jetpack.(none)>
Thu, 6 Aug 2009 14:54:49 +0000
(15:54 +0100)
committer
Alan Hourihane
<alanh@jetpack.(none)>
Thu, 6 Aug 2009 15:16:55 +0000
(16:16 +0100)
src/mesa/main/extensions.c
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diff --git
a/src/mesa/main/extensions.c
b/src/mesa/main/extensions.c
index 5c4bea9cf628cc7fc1509ae4c44cbf6cc8ff6ac6..ebbe28acf48e5b2c6e174b6d63124d61accb6028 100644
(file)
--- a/
src/mesa/main/extensions.c
+++ b/
src/mesa/main/extensions.c
@@
-404,6
+404,7
@@
_mesa_enable_2_0_extensions(GLcontext *ctx)
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;