void r300_emit_fb_state(struct r300_context* r300, void* state)
{
struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_texture* tex;
struct pipe_surface* surf;
int i;
/* Set the number of colorbuffers. */
if (fb->nr_cbufs > 1) {
- OUT_CS_REG(R300_RB3D_CCTL,
- R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
- R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE |
- R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
+ if (r300screen->caps->is_r500) {
+ OUT_CS_REG(R300_RB3D_CCTL,
+ R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
+ R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE |
+ R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE);
+ } else {
+ OUT_CS_REG(R300_RB3D_CCTL,
+ R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
+ R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
+ }
} else {
OUT_CS_REG(R300_RB3D_CCTL, 0x0);
}