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i965: Fix a bug in i965 compute-to-MRF.
author
Eric Anholt
<eric@anholt.net>
Tue, 18 Jan 2011 21:12:25 +0000
(13:12 -0800)
committer
Eric Anholt
<eric@anholt.net>
Wed, 19 Jan 2011 00:30:59 +0000
(16:30 -0800)
Fixes piglit glsl-fs-texture2d-branching. I couldn't come up with a
testcase that didn't involve dead code, but it's still worthwhile to
fix I think.
src/mesa/drivers/dri/i965/brw_fs.cpp
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diff --git
a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
index bb06fe5e36c7d368f860bb49846c336b7afe5f84..ba338959bf23188d8b3e161a00ecb2c069af1fd5 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/
src/mesa/drivers/dri/i965/brw_fs.cpp
@@
-3170,6
+3170,7
@@
fs_visitor::compute_to_mrf()
*/
if (scan_inst->opcode == BRW_OPCODE_DO ||
scan_inst->opcode == BRW_OPCODE_WHILE ||
+ scan_inst->opcode == BRW_OPCODE_ELSE ||
scan_inst->opcode == BRW_OPCODE_ENDIF) {
break;
}