ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_secondary_color = GL_TRUE;
- ctx->Extensions.EXT_shadow_funcs = GL_TRUE; /* XXX temp */
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_texture_env_add = GL_TRUE;
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
if (pipe->get_param(pipe, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
ctx->Extensions.ARB_depth_texture = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
+ ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
/*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/
}